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Searched refs:GSpriteNames (Results 1 – 4 of 4) sorted by relevance

/dports/games/vavoom/vavoom-1.33/source/
H A Dvc_member.cpp216 VClass::GSpriteNames.Append("tnt1"); in StaticInit()
217 VClass::GSpriteNames.Append("----"); in StaticInit()
250 VClass::GSpriteNames.Clear(); in StaticExit()
H A Dvc_class.cpp61 TArray<VName> VClass::GSpriteNames; member in VClass
277 for (int i = 0; i < GSpriteNames.Num(); i++) in FindSprite()
279 if (GSpriteNames[i] == Name) in FindSprite()
288 return GSpriteNames.Append(Name); in FindSprite()
303 for (int i = 0; i < GSpriteNames.Num(); i++) in GetSpriteNames()
308 R.Old = VStr(*GSpriteNames[i]).ToUpper(); in GetSpriteNames()
328 GSpriteNames[List[i].Index] = *List[i].New.ToLower(); in ReplaceSpriteNames()
337 S->SpriteName = GSpriteNames[S->SpriteIndex]; in ReplaceSpriteNames()
H A Dvc_class.h274 static TArray<VName> GSpriteNames; variable
H A Dsv_main.cpp121 for (int i = 0; i < VClass::GSpriteNames.Num(); i++) in SV_Init()
123 R_InstallSprite(*VClass::GSpriteNames[i], i); in SV_Init()