Searched refs:GX_LIN_MIP_NEAR (Results 1 – 2 of 2) sorted by relevance
985 #define GX_LIN_MIP_NEAR 3 /*!< Bilinear filtering, discrete mipmap */ macro
622 GX_LIN_MIP_NEAR = 3; (*!< Bilinear filtering, discrete mipmap *)2033 …e texture is a mipmap and the texture will be filtered using the <tt>GX_LIN_MIP_NEAR</tt> filter m…