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Searched refs:GX_SetTexCoordBias (Results 1 – 3 of 3) sorted by relevance

/dports/games/retroarch/RetroArch-1.9.7/wii/libogc/include/ogc/
H A Dgx.h4538 void GX_SetTexCoordBias(u8 texcoord,u8 s_enable,u8 t_enable);
/dports/lang/fpc-source/fpc-3.2.2/packages/libogcfpc/src/ogc/
H A Dgx.inc2305 * \fn void GX_SetTexCoordBias(u8 texcoord,u8 s_enable,u8 t_enable)
2315 …* GX_SetTexCoordBias() allows the bias to be changed while a texture coordinate is being manually …
2324 procedure GX_SetTexCoordBias(texcoord, s_enable, t_enable: cuint8); cdecl; external;
/dports/games/retroarch/RetroArch-1.9.7/wii/libogc/libogc/
H A Dgx.c3604 void GX_SetTexCoordBias(u8 texcoord,u8 s_enable,u8 t_enable) in GX_SetTexCoordBias() function