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Searched refs:G_CoopGametype (Results 1 – 8 of 8) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dg_game.h194 boolean G_CoopGametype(void);
H A Dst_stuff.c2210 if (stplyr->spectator && (!G_CoopGametype() || stplyr->playerstate == PST_LIVE)) in ST_drawTextHUD()
2221 …if (!G_CoopGametype() && (stplyr->exiting || (G_GametypeUsesLives() && stplyr->lives <= 0 && count… in ST_drawTextHUD()
2238 else if (stplyr->spectator && (!G_CoopGametype() || stplyr->playerstate == PST_LIVE)) in ST_drawTextHUD()
2285 …if (G_CoopGametype() && (!stplyr->spectator || (!(maptol & TOL_NIGHTS) && G_IsSpecialStage(gamemap… in ST_drawTextHUD()
H A Dp_user.c1355 if (!G_CoopGametype()) in P_DoSuperTransformation()
1422 if (G_CoopGametype()) in P_AddPlayerScore()
4254 if (!G_CoopGametype()) in P_DoSuperStuff()
4304 if (!G_CoopGametype()) in P_DoSuperStuff()
4311 if (!G_CoopGametype()) in P_DoSuperStuff()
9613 if ((gametyperules & GTR_RACE) || (G_CoopGametype() && (multiplayer || netgame))) in P_DeathThink()
9630 if (!G_CoopGametype() && player->lives <= 0 && player->deadtimer == gameovertics) in P_DeathThink()
10476 if (!G_CoopGametype() && !cv_allowteamchange.value) in P_SpectatorJoinGame()
10579 if (!G_CoopGametype()) in P_SpectatorJoinGame()
11733 else if ((netgame || multiplayer) && player->lives <= 0 && !G_CoopGametype()) in P_PlayerThink()
[all …]
H A Dp_inter.c2544 if (!G_CoopGametype()) in P_KillMobj()
3276 if (!G_CoopGametype() && player->powers[pw_super]) in P_KillPlayer()
H A Dlua_baselib.c3704 lua_pushboolean(L, G_CoopGametype()); in lib_gCoopGametype()
H A Dp_mobj.c11314 (((multiplayer || netgame) && G_CoopGametype()) // only question status in coop in P_SpawnPlayer()
11778 if (!G_CoopGametype()) // Don't place emeralds in non-coop modes in P_AllowMobjSpawn()
11798 if (!(G_CoopGametype() || (mthing->options & MTF_EXTRA))) in P_AllowMobjSpawn()
11913 else if (!G_CoopGametype()) in P_GetMobjtypeSubstitute()
H A Dp_spec.c4349 if (G_CoopGametype() && players[i].lives <= 0) in P_ProcessSpecialSector()
4579 if (G_CoopGametype() && lineindex != -1) // Custom exit! in P_ProcessSpecialSector()
H A Dg_game.c3667 boolean G_CoopGametype(void) in G_CoopGametype() function