Searched refs:G_CreateObject (Results 1 – 3 of 3) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_object.cpp | 306 gentity_t *G_CreateObject ( gentity_t *owner, vec3_t origin, vec3_t angles, int modelIndex, int fra… in G_CreateObject() function
|
/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_object.cpp | 318 gentity_t *G_CreateObject ( gentity_t *owner, vec3_t origin, vec3_t angles, int modelIndex, int fra… in G_CreateObject() function
|
H A D | g_breakable.cpp | 34 extern gentity_t *G_CreateObject ( gentity_t *owner, vec3_t origin, vec3_t angles, int modelIndex, … 1011 …gentity_t *bomb = G_CreateObject( self, self->s.pos.trBase, self->s.apos.trBase, 0, 0, TR_GRAVITY,… in TieBomberThink()
|