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Searched refs:G_EventActorDie (Results 1 – 3 of 3) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/game/
H A Dg_events.h41 void G_EventActorDie(const Edict &ent, bool attacker);
H A Dg_actor.cpp486 G_EventActorDie(*ent, attacker != nullptr); in G_ActorDieOrStun()
H A Dg_events.cpp89 void G_EventActorDie (const Edict &ent, bool attacker) in G_EventActorDie() function