Searched refs:G_M_CLASSIC (Results 1 – 3 of 3) sorted by relevance
/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | gamemode.h | 14 G_M_CLASSIC, G_M_ONSLAUGHT, G_M_FREESTYLE, G_M_VAMPIRE, G_M_RESIZE, G_M_HARD, G_M_BASIC, enumerator 19 G_M_ROTATE = (1<<G_M_FFA)|(1<<G_M_CLASSIC), 58 G_EDITMODE, 0, (1<<G_M_FFA)|(1<<G_M_CLASSIC), 60 (1<<G_M_FFA)|(1<<G_M_CLASSIC)|(1<<G_M_FREESTYLE), 71 …(1<<G_M_MULTI)|(1<<G_M_FFA)|(1<<G_M_COOP)|(1<<G_M_INSTA)|(1<<G_M_CLASSIC)|(1<<G_M_MEDIEVAL)|(1<<G_… 91 …(1<<G_M_MULTI)|(1<<G_M_COOP)|(1<<G_M_INSTA)|(1<<G_M_CLASSIC)|(1<<G_M_MEDIEVAL)|(1<<G_M_KABOOM)|(1<… 103 …(1<<G_M_MULTI)|(1<<G_M_FFA)|(1<<G_M_COOP)|(1<<G_M_INSTA)|(1<<G_M_CLASSIC)|(1<<G_M_MEDIEVAL)|(1<<G_… 164 G_M_CLASSIC, (1<<G_M_CLASSIC), 242 #define m_classic(a,b) ((b&(1<<G_M_CLASSIC)) || (gametype[a].implied&(1<<G_M_CLASSIC))) 418 VAR(0, mutsidxclassic, 1, G_M_CLASSIC, -1); [all …]
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H A D | hud.cpp | 678 …if(m_classic(g, m) && (implied || !(gametype[g].implied&(1<<G_M_CLASSIC)))) ADDMODE(modeclassictex) in modetexs() 3089 …e::gamemode, game::mutators) && !(gametype[game::gamemode].implied&(1<<G_M_CLASSIC))) ADDMODE(mode… in drawhealth()
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | gamemode.h | 16 G_M_CLASSIC, G_M_ONSLAUGHT, G_M_VAMPIRE, G_M_RESIZE, G_M_HARD, G_M_ARENA, enumerator 164 G_M_CLASSIC, GM(CLASSIC), 422 VAR(IDF_READONLY, mutsidxclassic, 1, G_M_CLASSIC, -1);
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