Searched refs:G_M_MEDIEVAL (Results 1 – 3 of 3) sorted by relevance
/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | gamemode.h | 13 G_M_MULTI = 0, G_M_FFA, G_M_COOP, G_M_INSTA, G_M_MEDIEVAL, G_M_KABOOM, G_M_DUEL, G_M_SURVIVOR, enumerator 20 G_M_SW = (1<<G_M_INSTA)|(1<<G_M_MEDIEVAL)|(1<<G_M_KABOOM), 22 G_M_IM = (1<<G_M_INSTA)|(1<<G_M_MEDIEVAL), 71 …MULTI)|(1<<G_M_FFA)|(1<<G_M_COOP)|(1<<G_M_INSTA)|(1<<G_M_CLASSIC)|(1<<G_M_MEDIEVAL)|(1<<G_M_KABOOM… 91 …(1<<G_M_MULTI)|(1<<G_M_COOP)|(1<<G_M_INSTA)|(1<<G_M_CLASSIC)|(1<<G_M_MEDIEVAL)|(1<<G_M_KABOOM)|(1<… 103 …MULTI)|(1<<G_M_FFA)|(1<<G_M_COOP)|(1<<G_M_INSTA)|(1<<G_M_CLASSIC)|(1<<G_M_MEDIEVAL)|(1<<G_M_KABOOM… 116 …(1<<G_M_MULTI)|(1<<G_M_INSTA)|(1<<G_M_MEDIEVAL)|(1<<G_M_KABOOM)|(1<<G_M_ONSLAUGHT)|(1<<G_M_FREESTY… 144 G_M_MEDIEVAL, (1<<G_M_MEDIEVAL), 238 #define m_medieval(a,b) ((b&(1<<G_M_MEDIEVAL)) || (gametype[a].implied&(1<<G_M_MEDIEVAL))) 414 VAR(0, mutsidxmedieval, 1, G_M_MEDIEVAL, -1); [all …]
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H A D | hud.cpp | 674 …if(m_medieval(g, m) && (implied || !(gametype[g].implied&(1<<G_M_MEDIEVAL)))) ADDMODE(modemedieval… in modetexs() 3085 …::gamemode, game::mutators) && !(gametype[game::gamemode].implied&(1<<G_M_MEDIEVAL))) ADDMODE(mode… in drawhealth()
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | gamemode.h | 15 G_M_FFA = 0, G_M_COOP, G_M_INSTA, G_M_MEDIEVAL, G_M_KABOOM, G_M_DUEL, G_M_SURVIVOR, enumerator 144 G_M_MEDIEVAL, GM(MEDIEVAL), 418 VAR(IDF_READONLY, mutsidxmedieval, 1, G_M_MEDIEVAL, -1);
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