Home
last modified time | relevance | path

Searched refs:G_TT_RGBA16 (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2n64/src/
H A DF3DEX2.c107 gln64gDPSetTextureLUT((w1 == 0xffffffff) ? G_TT_NONE : G_TT_RGBA16); in F3DEX2_MoveWord()
H A DGBI.h370 #define G_TT_RGBA16 2 macro
H A DTextures.c720 … &imageFormat[pTexture->format == 2 ? G_TT_RGBA16 : G_TT_NONE][pTexture->size][pTexture->format]; in _loadBackground()
H A DgSP_gles2n64.c991 gDP.otherMode.textureLUT = G_TT_RGBA16; in gln64gSPSprite2DBase()
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/Graphics/
H A DGBI.h428 #define G_TT_RGBA16 2 macro
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/glide2gl/src/Glide64/
H A Ducode06.h126 if (rdp.tlut_mode < G_TT_RGBA16) in DrawImage()
138 if (rdp.tlut_mode < G_TT_RGBA16) in DrawImage()
1203 maxTexSize = rdp.tlut_mode < G_TT_RGBA16 ? 4096 : 2048; in uc6_sprite2d()