Searched refs:G_TT_RGBA16 (Results 1 – 6 of 6) sorted by relevance
107 gln64gDPSetTextureLUT((w1 == 0xffffffff) ? G_TT_NONE : G_TT_RGBA16); in F3DEX2_MoveWord()
370 #define G_TT_RGBA16 2 macro
720 … &imageFormat[pTexture->format == 2 ? G_TT_RGBA16 : G_TT_NONE][pTexture->size][pTexture->format]; in _loadBackground()
991 gDP.otherMode.textureLUT = G_TT_RGBA16; in gln64gSPSprite2DBase()
428 #define G_TT_RGBA16 2 macro
126 if (rdp.tlut_mode < G_TT_RGBA16) in DrawImage()138 if (rdp.tlut_mode < G_TT_RGBA16) in DrawImage()1203 maxTexSize = rdp.tlut_mode < G_TT_RGBA16 ? 4096 : 2048; in uc6_sprite2d()