/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-tools/test/val/ |
H A D | val_image_test.cpp | 34 std::string GenerateShaderCode( in GenerateShaderCode() function 599 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 622 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 636 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 649 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 677 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 689 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 699 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 711 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 724 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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H A D | val_bitwise_test.cpp | 32 std::string GenerateShaderCode( in GenerateShaderCode() function 152 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 161 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 173 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 185 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 198 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 211 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 224 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 240 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 249 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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H A D | val_primitives_test.cpp | 31 std::string GenerateShaderCode( in GenerateShaderCode() function 170 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 184 CompileSuccessfully(GenerateShaderCode( in TEST_F() 210 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 222 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 235 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 247 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 261 CompileSuccessfully(GenerateShaderCode( in TEST_F() 287 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 299 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() [all …]
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H A D | val_logicals_test.cpp | 33 std::string GenerateShaderCode( in GenerateShaderCode() function 283 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 292 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 303 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 318 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 327 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 339 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 351 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 435 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 444 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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H A D | val_adjacency_test.cpp | 102 std::string GenerateShaderCode( in GenerateShaderCode() function 151 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 168 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 185 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 202 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 223 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 248 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 270 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 297 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 311 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-tools/test/val/ |
H A D | val_image_test.cpp | 34 std::string GenerateShaderCode( in GenerateShaderCode() function 599 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 622 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 636 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 649 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 677 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 689 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 699 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 711 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 724 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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H A D | val_bitwise_test.cpp | 32 std::string GenerateShaderCode( in GenerateShaderCode() function 152 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 161 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 173 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 185 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 198 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 211 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 224 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 240 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 249 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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H A D | val_primitives_test.cpp | 31 std::string GenerateShaderCode( in GenerateShaderCode() function 170 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 184 CompileSuccessfully(GenerateShaderCode( in TEST_F() 210 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 222 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 235 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 247 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 261 CompileSuccessfully(GenerateShaderCode( in TEST_F() 287 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 299 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() [all …]
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H A D | val_logicals_test.cpp | 33 std::string GenerateShaderCode( in GenerateShaderCode() function 283 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 292 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 303 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 318 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 327 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 339 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 351 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 435 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 444 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/third_party/SPIRV-Tools/test/val/ |
H A D | val_image_test.cpp | 36 std::string GenerateShaderCode( in GenerateShaderCode() function 605 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 628 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 642 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 655 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 683 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 695 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 5118 CompileSuccessfully(GenerateShaderCode(body, in TEST_F() 5132 CompileSuccessfully(GenerateShaderCode(body, in TEST_F() 5148 CompileSuccessfully(GenerateShaderCode(body, in TEST_F() [all …]
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H A D | val_bitwise_test.cpp | 32 std::string GenerateShaderCode( in GenerateShaderCode() function 152 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 161 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 173 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 185 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 198 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 211 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 224 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 240 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 249 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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H A D | val_primitives_test.cpp | 31 std::string GenerateShaderCode( in GenerateShaderCode() function 170 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 184 CompileSuccessfully(GenerateShaderCode( in TEST_F() 210 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 222 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 235 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 247 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 261 CompileSuccessfully(GenerateShaderCode( in TEST_F() 287 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 299 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() [all …]
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H A D | val_logicals_test.cpp | 33 std::string GenerateShaderCode( in GenerateShaderCode() function 283 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 292 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 303 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 318 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 327 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 339 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 351 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 435 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 444 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/SPIRV-Tools/src/test/val/ |
H A D | val_image_test.cpp | 36 std::string GenerateShaderCode( in GenerateShaderCode() function 605 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 628 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 642 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 655 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 683 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 695 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 5118 CompileSuccessfully(GenerateShaderCode(body, in TEST_F() 5132 CompileSuccessfully(GenerateShaderCode(body, in TEST_F() 5148 CompileSuccessfully(GenerateShaderCode(body, in TEST_F() [all …]
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H A D | val_bitwise_test.cpp | 32 std::string GenerateShaderCode( in GenerateShaderCode() function 152 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 161 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 173 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 185 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 198 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 211 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 224 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 240 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 249 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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H A D | val_primitives_test.cpp | 31 std::string GenerateShaderCode( in GenerateShaderCode() function 170 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 184 CompileSuccessfully(GenerateShaderCode( in TEST_F() 210 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 222 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 235 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 247 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 261 CompileSuccessfully(GenerateShaderCode( in TEST_F() 287 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 299 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() [all …]
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H A D | val_logicals_test.cpp | 33 std::string GenerateShaderCode( in GenerateShaderCode() function 283 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 292 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 303 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 318 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 327 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 339 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 351 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 435 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 444 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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/dports/devel/intel-graphics-compiler/SPIRV-Tools/test/val/ |
H A D | val_image_test.cpp | 36 std::string GenerateShaderCode( in GenerateShaderCode() function 920 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 943 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 957 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 999 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 1011 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 1021 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 1033 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 1046 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 1060 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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H A D | val_bitwise_test.cpp | 32 std::string GenerateShaderCode( in GenerateShaderCode() function 152 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 161 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 173 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 185 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 198 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 211 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 224 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 240 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 249 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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H A D | val_primitives_test.cpp | 31 std::string GenerateShaderCode( in GenerateShaderCode() function 170 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 184 CompileSuccessfully(GenerateShaderCode( in TEST_F() 210 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 222 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 235 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 247 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 261 CompileSuccessfully(GenerateShaderCode( in TEST_F() 287 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 299 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() [all …]
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H A D | val_logicals_test.cpp | 33 std::string GenerateShaderCode( in GenerateShaderCode() function 283 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 292 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 303 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 318 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 327 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 339 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 351 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 435 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 444 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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/dports/graphics/spirv-tools/SPIRV-Tools-2021.4/test/val/ |
H A D | val_image_test.cpp | 36 std::string GenerateShaderCode( in GenerateShaderCode() function 920 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 943 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 957 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 999 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 1011 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 1021 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 1033 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 1046 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 1060 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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H A D | val_bitwise_test.cpp | 32 std::string GenerateShaderCode( in GenerateShaderCode() function 152 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 161 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 173 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 185 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 198 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 211 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 224 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 240 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 249 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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H A D | val_primitives_test.cpp | 31 std::string GenerateShaderCode( in GenerateShaderCode() function 170 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 184 CompileSuccessfully(GenerateShaderCode( in TEST_F() 210 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 222 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 235 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 247 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 261 CompileSuccessfully(GenerateShaderCode( in TEST_F() 287 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() 299 CompileSuccessfully(GenerateShaderCode(body)); in TEST_F() [all …]
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H A D | val_logicals_test.cpp | 33 std::string GenerateShaderCode( in GenerateShaderCode() function 283 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 292 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 303 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 318 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 327 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 339 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 351 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 435 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() 444 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F() [all …]
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