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Searched refs:GetActorByDialog (Results 1 – 4 of 4) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DDialogHandler.cpp359 tgt = target->GetCurrentArea()->GetActorByDialog(tr->Dialog); in DialogChoose()
H A DMap.h495 Scriptable *GetActorByDialog(const char *resref) const;
H A DMap.cpp2340 Scriptable *Map::GetActorByDialog(const char *resref) const in GetActorByDialog() function in GemRB::Map
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GameScript/
H A DTriggers.cpp262 …const Scriptable *target = Sender->GetCurrentArea()->GetActorByDialog(parameters->string0Parameter… in NearbyDialog()