Searched refs:GetAdjacent (Results 1 – 9 of 9) sorted by relevance
/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | lnspec.cpp | 164 const MapZone *zone1 = spot->GetAdjacent(MapTile::Side(direction))->zone; in Tick() 165 const MapZone *zone2 = spot->GetAdjacent(MapTile::Side(direction), true)->zone; in Tick() 207 const MapZone *zone1 = spot->GetAdjacent(MapTile::Side(direction))->zone; in Tick() 208 const MapZone *zone2 = spot->GetAdjacent(MapTile::Side(direction), true)->zone; in Tick() 313 …if(map->CheckLink(spot->GetAdjacent(MapTile::Side(direction))->zone, players[0].mo->GetZone(), tru… in ChangeState() 793 moveTo = spot->GetAdjacent(MapTile::Side(direction)); in Tick() 890 if(spot->thinker || !spot->tile || spot->GetAdjacent(MapTile::Side(dir))->tile) in FUNC() 903 if(pwall->thinker || !pwall->tile || pwall->GetAdjacent(MapTile::Side(dir))->tile) in FUNC()
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H A D | wl_draw.cpp | 419 MapSpot adj = tilehit->GetAdjacent(hitdir); in HitVertWall() 500 MapSpot adj = tilehit->GetAdjacent(hitdir); in HitHorizWall() 599 spots[0] = spot->GetAdjacent(MapTile::East); in DrawScaleds() 600 spots[1] = spots[0] ? spots[0]->GetAdjacent(MapTile::North) : NULL; in DrawScaleds() 601 spots[2] = spot->GetAdjacent(MapTile::North); in DrawScaleds() 602 spots[3] = spots[2] ? spots[2]->GetAdjacent(MapTile::West) : NULL; in DrawScaleds() 603 spots[4] = spot->GetAdjacent(MapTile::West); in DrawScaleds() 604 spots[5] = spots[4] ? spots[4]->GetAdjacent(MapTile::South) : NULL; in DrawScaleds() 605 spots[6] = spot->GetAdjacent(MapTile::South); in DrawScaleds() 606 spots[7] = spots[6] ? spots[6]->GetAdjacent(MapTile::East) : NULL; in DrawScaleds()
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H A D | gamemap_planes.cpp | 870 spot = spot->GetAdjacent(MapTile::Side(thing.angle/90)); in ReadPlanesData() 997 MapSpot door = spot->GetAdjacent(static_cast<MapTile::Side>(doorside)); in ReadPlanesData() 998 MapSpot swtch = spot->GetAdjacent(static_cast<MapTile::Side>(doorside), true); in ReadPlanesData() 1033 &spot->GetAdjacent(MapTile::East)->triggers, in FindAdjacentDoor() 1034 &spot->GetAdjacent(MapTile::North)->triggers, in FindAdjacentDoor() 1035 &spot->GetAdjacent(MapTile::West)->triggers, in FindAdjacentDoor() 1036 &spot->GetAdjacent(MapTile::South)->triggers in FindAdjacentDoor()
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H A D | wl_agent.cpp | 451 ExecuteWalkTriggers(spot->GetAdjacent(MapTile::East), MapTrigger::West); in CheckWalkTriggers() 453 ExecuteWalkTriggers(spot->GetAdjacent(MapTile::West), MapTrigger::East); in CheckWalkTriggers() 460 ExecuteWalkTriggers(spot->GetAdjacent(MapTile::South), MapTrigger::North); in CheckWalkTriggers() 462 ExecuteWalkTriggers(spot->GetAdjacent(MapTile::North), MapTrigger::South); in CheckWalkTriggers()
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H A D | gamemap.h | 157 Map *GetAdjacent(Tile::Side dir, bool opposite=false) const;
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H A D | wl_act2.cpp | 51 spot = spot->GetAdjacent(direction, true); in CheckDoorMovement()
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H A D | gamemap.cpp | 556 MapSpot GameMap::Plane::Map::GetAdjacent(MapTile::Side dir, bool opposite) const in GetAdjacent() function in GameMap::Plane::Map
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/dports/net/ns3/ns-allinone-3.35/ns-3.35/src/internet/model/ |
H A D | global-router-interface.h | 747 Ptr<NetDevice> GetAdjacent (Ptr<NetDevice> nd, Ptr<Channel> ch) const;
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H A D | global-router-interface.cc | 1078 Ptr<NetDevice> ndRemote = GetAdjacent (ndLocal, ch); in ProcessPointToPointLink() 1696 GlobalRouter::GetAdjacent (Ptr<NetDevice> nd, Ptr<Channel> ch) const in GetAdjacent() function in ns3::GlobalRouter
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