Searched refs:GetAffectedAtk (Results 1 – 3 of 3) sorted by relevance
62 REQUIRE_EQ(0, algo.GetAffectedAtk());878 REQUIRE_EQ(0, algo.GetAffectedAtk());883 REQUIRE_EQ(0, algo.GetAffectedAtk());904 REQUIRE_EQ(-50, algo.GetAffectedAtk());925 REQUIRE_EQ(50, algo.GetAffectedAtk());946 REQUIRE_EQ(-999, algo.GetAffectedAtk());967 REQUIRE_EQ(999, algo.GetAffectedAtk());2699 REQUIRE(algo.GetAffectedAtk() > 0); in __anon40ea25f50d02()2701 REQUIRE(algo.GetAffectedAtk() < 0); in __anon40ea25f50d02()2735 REQUIRE_EQ(0, algo.GetAffectedAtk()); in __anon40ea25f50e02()
213 int GetAffectedAtk() const;799 inline int Game_BattleAlgorithm::AlgorithmBase::GetAffectedAtk() const { in GetAffectedAtk() function
194 auto atk = GetAffectedAtk(); in ApplyAtkEffect()