/dports/misc/box2d/box2d-2.4.1/include/box2d/ |
H A D | b2_world.h | 151 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
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/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/ |
H A D | b2World.h | 146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
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/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/ |
H A D | b2World.h | 146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
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/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/ |
H A D | b2World.h | 146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/ |
H A D | b2World.h | 146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/ |
H A D | b2World.h | 146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D_Install/include/Box2D/Dynamics/ |
H A D | b2World.h | 147 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/ |
H A D | b2World.h | 147 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/Box2D/Dynamics/ |
H A D | b2World.h | 147 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/ |
H A D | b2World.h | 146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Dynamics/ |
H A D | b2World.h | 146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/ |
H A D | b2World.h | 146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/ |
H A D | b2World.h | 146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Urho2D/ |
H A D | PhysicsWorld2D.h | 186 bool GetAllowSleeping() const;
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H A D | PhysicsWorld2D.cpp | 86 …URHO3D_ACCESSOR_ATTRIBUTE("Allow Sleeping", GetAllowSleeping, SetAllowSleeping, bool, false, AM_DE… in RegisterObject() 684 bool PhysicsWorld2D::GetAllowSleeping() const in GetAllowSleeping() function in Urho3D::PhysicsWorld2D 686 return world_->GetAllowSleeping(); in GetAllowSleeping()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/Urho2D/ |
H A D | PhysicsWorld2D.pkg | 47 bool GetAllowSleeping() const;
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/dports/devel/love08/love-0.8.0/src/modules/physics/box2d/ |
H A D | World.cpp | 398 return world->GetAllowSleeping(); in getAllowSleeping()
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/dports/devel/love10/love-0.10.2/src/modules/physics/box2d/ |
H A D | World.cpp | 434 return world->GetAllowSleeping(); in isSleepingAllowed()
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/dports/devel/love/love-11.3/src/modules/physics/box2d/ |
H A D | World.cpp | 454 return world->GetAllowSleeping(); in isSleepingAllowed()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/AngelScript/ |
H A D | Urho2DAPI.cpp | 442 …orld2D", "bool get_allowSleeping() const", asMETHOD(PhysicsWorld2D, GetAllowSleeping), asCALL_THIS… in RegisterPhysicsWorld2D()
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/dports/graphics/urho3d/Urho3D-1.7.1/Docs/ |
H A D | LuaScriptAPI.dox | 4762 - bool GetAllowSleeping() const
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