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Searched refs:GetAllowSleeping (Results 1 – 21 of 21) sorted by relevance

/dports/misc/box2d/box2d-2.4.1/include/box2d/
H A Db2_world.h151 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/
H A Db2World.h146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/
H A Db2World.h146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/
H A Db2World.h146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/
H A Db2World.h146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/
H A Db2World.h146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D_Install/include/Box2D/Dynamics/
H A Db2World.h147 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/
H A Db2World.h147 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/Box2D/Dynamics/
H A Db2World.h147 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/
H A Db2World.h146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Dynamics/
H A Db2World.h146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/
H A Db2World.h146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/
H A Db2World.h146 bool GetAllowSleeping() const { return m_allowSleep; } in GetAllowSleeping() function
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Urho2D/
H A DPhysicsWorld2D.h186 bool GetAllowSleeping() const;
H A DPhysicsWorld2D.cpp86 …URHO3D_ACCESSOR_ATTRIBUTE("Allow Sleeping", GetAllowSleeping, SetAllowSleeping, bool, false, AM_DE… in RegisterObject()
684 bool PhysicsWorld2D::GetAllowSleeping() const in GetAllowSleeping() function in Urho3D::PhysicsWorld2D
686 return world_->GetAllowSleeping(); in GetAllowSleeping()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/Urho2D/
H A DPhysicsWorld2D.pkg47 bool GetAllowSleeping() const;
/dports/devel/love08/love-0.8.0/src/modules/physics/box2d/
H A DWorld.cpp398 return world->GetAllowSleeping(); in getAllowSleeping()
/dports/devel/love10/love-0.10.2/src/modules/physics/box2d/
H A DWorld.cpp434 return world->GetAllowSleeping(); in isSleepingAllowed()
/dports/devel/love/love-11.3/src/modules/physics/box2d/
H A DWorld.cpp454 return world->GetAllowSleeping(); in isSleepingAllowed()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/AngelScript/
H A DUrho2DAPI.cpp442 …orld2D", "bool get_allowSleeping() const", asMETHOD(PhysicsWorld2D, GetAllowSleeping), asCALL_THIS… in RegisterPhysicsWorld2D()
/dports/graphics/urho3d/Urho3D-1.7.1/Docs/
H A DLuaScriptAPI.dox4762 - bool GetAllowSleeping() const