Searched refs:GetCollisionMask (Results 1 – 10 of 10) sorted by relevance
256 if (other_object->GetCollisionMask() == NO_COLLISION) in IsCollidingWith()263 return _collision_mask & other_object->GetCollisionMask(); in IsCollidingWith()
289 uint32_t GetCollisionMask() const { in GetCollisionMask() function
629 if(object->GetCollisionMask() == NO_COLLISION) in DetectCollision()634 …if(object->GetObjectDrawLayer() != vt_map::SKY_OBJECT && object->GetCollisionMask() & WALL_COLLISI… in DetectCollision()653 if(!collision_object || collision_object->GetCollisionMask() == NO_COLLISION) in DetectCollision()671 if(object->GetCollisionMask() & collision) in DetectCollision()929 if(!collision_object || collision_object->GetCollisionMask() == NO_COLLISION) in IsStaticCollision()
223 unsigned GetCollisionMask() const { return collisionMask_; } in GetCollisionMask() function
656 PhysicsQueryCallback callback(result, body->GetCollisionMask()); in GetRigidBodies()
79 unsigned GetCollisionMask() const;
188 …("RigidBody", "uint get_collisionMask() const", asMETHOD(RigidBody, GetCollisionMask), asCALL_THIS… in RegisterRigidBody()
477 if (stone:GetCollisionMask() == vt_map.MapMode.NO_COLLISION) then
234 .def("GetCollisionMask", &MapObject::GetCollisionMask) in BindModeCode()
5626 - unsigned GetCollisionMask() const