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Searched refs:GetDSVDescriptor (Results 1 – 8 of 8) sorted by relevance

/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/dawn/src/dawn_native/d3d12/
H A DTextureD3D12.h56 D3D12_DEPTH_STENCIL_VIEW_DESC GetDSVDescriptor(uint32_t mipLevel,
119 D3D12_DEPTH_STENCIL_VIEW_DESC GetDSVDescriptor() const;
H A DTextureD3D12.cpp586 D3D12_DEPTH_STENCIL_VIEW_DESC Texture::GetDSVDescriptor(uint32_t mipLevel, in GetDSVDescriptor() function in dawn_native::d3d12::Texture
649 D3D12_DEPTH_STENCIL_VIEW_DESC dsvDesc = GetDSVDescriptor(level, layer, 1); in ClearTexture()
823 D3D12_DEPTH_STENCIL_VIEW_DESC TextureView::GetDSVDescriptor() const { in GetDSVDescriptor() function in dawn_native::d3d12::TextureView
828 ->GetDSVDescriptor(mipLevel, GetBaseArrayLayer(), GetLayerCount()); in GetDSVDescriptor()
H A DCommandBufferD3D12.cpp335 D3D12_DEPTH_STENCIL_VIEW_DESC dsvDesc = view->GetDSVDescriptor(); in GetSubpassOMSetRenderTargetArgs()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/src/dawn_native/d3d12/
H A DTextureD3D12.h57 D3D12_DEPTH_STENCIL_VIEW_DESC GetDSVDescriptor(uint32_t mipLevel,
134 D3D12_DEPTH_STENCIL_VIEW_DESC GetDSVDescriptor() const;
H A DTextureD3D12.cpp828 D3D12_DEPTH_STENCIL_VIEW_DESC Texture::GetDSVDescriptor(uint32_t mipLevel, in GetDSVDescriptor() function in dawn_native::d3d12::Texture
906 D3D12_DEPTH_STENCIL_VIEW_DESC dsvDesc = GetDSVDescriptor(level, layer, 1); in ClearTexture()
1142 D3D12_DEPTH_STENCIL_VIEW_DESC TextureView::GetDSVDescriptor() const { in GetDSVDescriptor() function in dawn_native::d3d12::TextureView
1145 ->GetDSVDescriptor(GetBaseMipLevel(), GetBaseArrayLayer(), GetLayerCount()); in GetDSVDescriptor()
H A DCommandBufferD3D12.cpp1132 const D3D12_DEPTH_STENCIL_VIEW_DESC viewDesc = view->GetDSVDescriptor(); in SetupRenderPass()
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/D3D12/
H A DDXTexture.h66 const DescriptorHandle& GetDSVDescriptor() const { return m_dsv_descriptor; } in GetDSVDescriptor() function
H A DRenderer.cpp171 static_cast<const DXFramebuffer*>(m_current_framebuffer)->GetDSVDescriptor().cpu_handle, in ClearScreen()
275 dxfb->GetDSVDescriptor().cpu_handle, D3D12_CLEAR_FLAG_DEPTH, depth_value, 0, 0, nullptr); in SetAndClearFramebuffer()