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Searched refs:GetDefaultSpeed (Results 1 – 5 of 5) sorted by relevance

/dports/emulators/nestopia/nestopia-1.51.1/source/win32/
H A DNstManagerFrameClock.cpp127 …autoFrameSkip = (dialog->UseAutoFrameSkip() || dialog->GetAltSpeed() > emulator.GetDefaultSpeed()); in OnEmuEvent()
143 …oFrameSkip = (dialog->UseAutoFrameSkip() || dialog->GetRewindSpeed() > emulator.GetDefaultSpeed()); in OnEmuEvent()
172 …oFrameSkip = (dialog->UseAutoFrameSkip() || dialog->GetRewindSpeed() > emulator.GetDefaultSpeed()); in OnEmuEvent()
H A DNstManagerEmulator.hpp154 uint GetDefaultSpeed();
H A DNstManagerAviConverter.cpp270 dwRate = emulator.GetDefaultSpeed(); in Record()
H A DNstManagerEmulator.cpp600 uint Emulator::GetDefaultSpeed() in GetDefaultSpeed() function in Nestopia::Managers::Emulator
613 return GetDefaultSpeed(); in GetBaseSpeed()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_mobj.cpp5664 static fixed_t GetDefaultSpeed(const PClass *type) in GetDefaultSpeed() function
5829 type, angle, velz, GetDefaultSpeed (type)); in P_SpawnMissileAngle()
5836 GetDefaultSpeed (type)); in P_SpawnMissileAngleZ()
5857 speed = GetDefaultSpeed (type); in P_SpawnMissileZAimed()