Searched refs:GetExternalWindow (Results 1 – 4 of 4) sorted by relevance
30 void* GetExternalWindow() const;
412 if (inputFocus_ && !graphics_->GetExternalWindow() && (flags & SDL_WINDOW_INPUT_FOCUS) == 0) in Update()471 …if (!touchEmulation_ && (graphics_->GetExternalWindow() || ((!sdlMouseRelative_ && !mouseVisible_ … in Update()473 …if (!touchEmulation_ && !emscriptenPointerLock_ && (graphics_->GetExternalWindow() || (!mouseVisib… in Update()481 if (graphics_->GetExternalWindow()) in Update()547 if (graphics_->GetExternalWindow()) in SetMouseVisible()1490 if (graphics_->GetExternalWindow()) in Initialize()
262 void* GetExternalWindow() const { return externalWindow_; } in GetExternalWindow() function
2584 - void* GetExternalWindow() const