Searched refs:GetFade (Results 1 – 5 of 5) sorted by relevance
229 vuint32 Fade = GetFade(r_region); in DrawSurfaces()427 vuint32 Fade = GetFade(r_region); in RenderHorizon()481 vuint32 Fade = GetFade(r_region); in RenderHorizon()
596 vuint32 Fade = GetFade(SV_PointInRegion(mobj->Sector, mobj->Origin)); in RenderThingFog()
623 vuint32 Fade = GetFade(SV_PointInRegion(mobj->Sector, mobj->Origin)); in RenderThing()928 vuint32 Fade = GetFade(SV_PointInRegion(r_viewleaf->sector, cl->ViewOrg)); in DrawPlayerSprites()
994 vuint32 VRenderLevelShared::GetFade(sec_region_t* Reg) in GetFade() function in VRenderLevelShared996 guard(VRenderLevelShared::GetFade); in GetFade()
384 vuint32 GetFade(sec_region_t*);