Searched refs:GetKeyModifierState (Results 1 – 9 of 9) sorted by relevance
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/shell/src/win32/ |
H A D | InputWin32.cpp | 34 static int GetKeyModifierState(); 59 context->ProcessMouseButtonDown(0, GetKeyModifierState()); in ProcessWindowsEvent() 63 context->ProcessMouseButtonUp(0, GetKeyModifierState()); in ProcessWindowsEvent() 67 context->ProcessMouseButtonDown(1, GetKeyModifierState()); in ProcessWindowsEvent() 71 context->ProcessMouseButtonUp(1, GetKeyModifierState()); in ProcessWindowsEvent() 75 context->ProcessMouseButtonDown(2, GetKeyModifierState()); in ProcessWindowsEvent() 79 context->ProcessMouseButtonUp(2, GetKeyModifierState()); in ProcessWindowsEvent() 83 context->ProcessMouseMove(LOWORD(l_param), HIWORD(l_param), GetKeyModifierState()); in ProcessWindowsEvent() 93 int key_modifier_state = GetKeyModifierState(); in ProcessWindowsEvent() 119 context->ProcessKeyUp(key_identifier_map[w_param], GetKeyModifierState()); in ProcessWindowsEvent() [all …]
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/shell/src/macosx/ |
H A D | InputMacOSX.cpp | 42 static int GetKeyModifierState(EventRef event); 70 context->ProcessMouseButtonDown(mouse_button - 1, GetKeyModifierState(event)); in EventHandler() 78 context->ProcessMouseButtonUp(mouse_button - 1, GetKeyModifierState(event)); in EventHandler() 91 context->ProcessMouseWheel(-delta, GetKeyModifierState(event)); in EventHandler() 101 context->ProcessMouseMove(position.x, position.y - 22, GetKeyModifierState(event)); in EventHandler() 118 int key_modifier_state = GetKeyModifierState(event); in EventHandler() 144 int key_modifier_state = GetKeyModifierState(event); in EventHandler() 159 static int GetKeyModifierState(EventRef event) in GetKeyModifierState() function
|
/dports/devel/godot2/godot-2.1.6-stable/platform/haiku/ |
H A D | haiku_direct_window.cpp | 157 mouse_event.mouse_button.mod = GetKeyModifierState(modifiers); in HandleMouseButton() 214 motion_event.mouse_motion.mod = GetKeyModifierState(modifiers); in HandleMouseMoved() 244 mouse_event.mouse_button.mod = GetKeyModifierState(last_key_modifier_state); in HandleMouseWheelChanged() 280 event.key.mod = GetKeyModifierState(modifiers); in HandleKeyboardEvent() 318 event.key.mod = GetKeyModifierState(modifiers); in HandleKeyboardModifierEvent() 339 inline InputModifierState HaikuDirectWindow::GetKeyModifierState(uint32 p_state) { in GetKeyModifierState() function in HaikuDirectWindow
|
H A D | haiku_direct_window.h | 66 inline InputModifierState GetKeyModifierState(uint32 p_state);
|
/dports/devel/godot2-tools/godot-2.1.6-stable/platform/haiku/ |
H A D | haiku_direct_window.cpp | 157 mouse_event.mouse_button.mod = GetKeyModifierState(modifiers); in HandleMouseButton() 214 motion_event.mouse_motion.mod = GetKeyModifierState(modifiers); in HandleMouseMoved() 244 mouse_event.mouse_button.mod = GetKeyModifierState(last_key_modifier_state); in HandleMouseWheelChanged() 280 event.key.mod = GetKeyModifierState(modifiers); in HandleKeyboardEvent() 318 event.key.mod = GetKeyModifierState(modifiers); in HandleKeyboardModifierEvent() 339 inline InputModifierState HaikuDirectWindow::GetKeyModifierState(uint32 p_state) { in GetKeyModifierState() function in HaikuDirectWindow
|
H A D | haiku_direct_window.h | 66 inline InputModifierState GetKeyModifierState(uint32 p_state);
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/shell/src/x11/ |
H A D | InputX11.cpp | 41 static int GetKeyModifierState(int x_state); 106 case Button4: context->ProcessMouseWheel(-1, GetKeyModifierState(event.xbutton.state)); return; in ProcessXEvent() 107 case Button5: context->ProcessMouseWheel(1, GetKeyModifierState(event.xbutton.state)); return; in ProcessXEvent() 111 context->ProcessMouseButtonDown(button_index, GetKeyModifierState(event.xbutton.state)); in ProcessXEvent() 127 context->ProcessMouseButtonUp(button_index, GetKeyModifierState(event.xbutton.state)); in ProcessXEvent() 132 …context->ProcessMouseMove(event.xmotion.x, event.xmotion.y, GetKeyModifierState(event.xmotion.stat… in ProcessXEvent() 157 int key_modifier_state = GetKeyModifierState(event.xkey.state); in ProcessXEvent() 198 int key_modifier_state = GetKeyModifierState(event.xkey.state); in ProcessXEvent() 206 static int GetKeyModifierState(int x_state) in GetKeyModifierState() function
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/basic/ogre3d/src/ |
H A D | RocketFrameListener.cpp | 55 int key_modifier_state = GetKeyModifierState(); in mouseMoved() 68 context->ProcessMouseButtonDown((int) id, GetKeyModifierState()); in mousePressed() 76 context->ProcessMouseButtonUp((int) id, GetKeyModifierState()); in mouseReleased() 86 (GetKeyModifierState() & Rocket::Core::Input::KM_SHIFT)) in keyPressed() 93 context->ProcessKeyDown(key_identifier, GetKeyModifierState()); in keyPressed() 109 context->ProcessKeyUp(key_identifier, GetKeyModifierState()); in keyReleased() 266 int RocketFrameListener::GetKeyModifierState() in GetKeyModifierState() function in RocketFrameListener
|
H A D | RocketFrameListener.h | 60 int GetKeyModifierState();
|