Searched refs:GetLogPointer (Results 1 – 6 of 6) sorted by relevance
36 if (ScriptObject::GetLogPointer() == nullptr) { in Log()37 ScriptObject::GetLogPointer() = new LogData(); in Log()38 LogData *log = (LogData *)ScriptObject::GetLogPointer(); in Log()46 LogData *log = (LogData *)ScriptObject::GetLogPointer(); in Log()83 LogData *log = (LogData *)ScriptObject::GetLogPointer(); in FreeLogPointer()
258 static void *&GetLogPointer();
277 /* static */ void *&ScriptObject::GetLogPointer() in GetLogPointer() function in ScriptObject
81 void *GetLogPointer();
305 void *ScriptInstance::GetLogPointer() in GetLogPointer() function in ScriptInstance309 return ScriptObject::GetLogPointer(); in GetLogPointer()
1022 ScriptLog::LogData *GetLogPointer() const in GetLogPointer() function1024 …ai_debug_company == OWNER_DEITY) return (ScriptLog::LogData *)Game::GetInstance()->GetLogPointer(); in GetLogPointer()1025 return (ScriptLog::LogData *)Company::Get(ai_debug_company)->ai_instance->GetLogPointer(); in GetLogPointer()1163 ScriptLog::LogData *log = this->GetLogPointer(); in OnPaint()1222 ScriptLog::LogData *log = this->GetLogPointer(); in DrawWidget()1365 ScriptLog::LogData *log = this->GetLogPointer(); in OnInvalidateData()1395 ScriptLog::LogData *log = ai_debug_company != INVALID_COMPANY ? this->GetLogPointer() : nullptr; in OnInvalidateData()