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Searched refs:GetMessageWnd (Results 1 – 5 of 5) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/client/human/
H A DHumanClientFSM.cpp231 …client.GetClientUI().GetMessageWnd()->HandleGameStatusUpdate(UserString("RETURN_TO_INTRO") + "\n"); in react()
239 …Client().GetClientUI().GetMessageWnd()->HandleGameStatusUpdate(UserString("RETURN_TO_INTRO") + "\n… in react()
318 …Client().GetClientUI().GetMessageWnd()->HandleGameStatusUpdate(UserString("RETURN_TO_INTRO") + "\n… in react()
425 …Client().GetClientUI().GetMessageWnd()->HandleGameStatusUpdate(UserString("RETURN_TO_INTRO") + "\n… in react()
539 Client().Register(Client().GetClientUI().GetMessageWnd()); in react()
541 Client().GetClientUI().GetMessageWnd()->SetChatText(chat_text); in react()
568 …Client().GetClientUI().GetMessageWnd()->HandleGameStatusUpdate(UserString("RETURN_TO_INTRO") + "\n… in react()
758 …Client().GetClientUI().GetMessageWnd()->HandleGameStatusUpdate(UserString("RETURN_TO_INTRO") + "\n… in react()
927 Client().GetClientUI().GetMessageWnd()->HandleGameStatusUpdate( in react()
991 Client().GetClientUI().GetMessageWnd()->HandleGameStatusUpdate( in PlayingTurn()
[all …]
H A DHumanClientApp.cpp956 GetClientUI().GetMessageWnd()->HandleTurnPhaseUpdate(phase_id); in HandleTurnPhaseUpdate()
/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DClientUI.h43 …std::shared_ptr<MessageWnd> GetMessageWnd(); //!< Returns the chat / messag…
H A DClientUI.cpp660 std::shared_ptr<MessageWnd> ClientUI::GetMessageWnd() { in GetMessageWnd() function in ClientUI
993 GetMessageWnd()->InitSizeMove(message_ul, message_ul + message_wh); in InitializeWindows()
H A DMapWnd.cpp1498 if (const auto& msg_wnd = cui->GetMessageWnd()) { in CompleteConstruction()
1578 if (const auto& msg_wnd = cui->GetMessageWnd()) in DoLayout()
6074 } else if (cui && wnd == cui->GetMessageWnd()) { in ReturnToMap()
6242 const auto& msg_wnd = cui->GetMessageWnd(); in ShowMessages()
6260 cui->GetMessageWnd()->Hide(); in HideMessages()
6261 RemoveFromWndStack(cui->GetMessageWnd()); in HideMessages()
6271 const auto& msg_wnd = cui->GetMessageWnd(); in ToggleMessages()
6448 GG::GUI::GetGUI()->Remove(ClientUI::GetClientUI()->GetMessageWnd()); in ShowProduction()
6490 GG::GUI::GetGUI()->Register(ClientUI::GetClientUI()->GetMessageWnd()); in HideProduction()