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Searched refs:GetModState (Results 1 – 10 of 10) sorted by relevance

/dports/devel/sdlmm/SDLmm-0.1.8/src/
H A Dsdlmm_event.h239 static SDLMod GetModState();
H A Dsdlmm_event.cpp75 SDLMod Event::GetModState() { in GetModState() function in SDLmm::Event
/dports/games/openspades/openspades-0.1.3/Sources/Gui/
H A DSDLRunner.h50 virtual int GetModState();
H A DSDLRunner.cpp109 int SDLRunner::GetModState() { return SDL_GetModState(); } in GetModState() function in spades::gui::SDLRunner
225 int modState = GetModState(); in RunClientLoop()
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/SDLVideo/
H A DSDLVideo.h55 inline int GetModState(int modstate) in GetModState() function
H A DSDL20Video.cpp609 int modstate = GetModState(SDL_GetModState()); in ProcessEvent()
H A DSDLVideo.cpp154 int modstate = GetModState(SDL_GetModState()); in ProcessEvent()
H A DSDL12Video.cpp618 int modstate = GetModState(SDL_GetModState()); in ProcessEvent()
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/src/
H A DSDL20_syms.h155 SDL20_SYM_PASSTHROUGH(SDL_Keymod,GetModState,(void),(),return)
/dports/emulators/aranym/aranym-1.1.0/
H A DChangeLog5859 - and keysym.mod replaced with GetModState() since keysym.mod didn't return