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Searched refs:GetModuloTexture (Results 1 – 7 of 7) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DSystemIcon.cpp258 m_disc_texture = ui->GetModuloTexture(ClientUI::ArtDir() / "stars", in CompleteConstruction()
261 m_halo_texture = ui->GetModuloTexture(ClientUI::ArtDir() / "stars", in CompleteConstruction()
264 m_tiny_texture = ui->GetModuloTexture(ClientUI::ArtDir() / "stars", in CompleteConstruction()
H A DClientUI.h108 std::shared_ptr<GG::Texture> GetModuloTexture(const boost::filesystem::path& dir,
H A DFleetButton.cpp472 std::shared_ptr<GG::Texture> texture_temp = ClientUI::GetClientUI()->GetModuloTexture( in FleetSizeIcon()
H A DModeratorActionsWnd.cpp69 std::shared_ptr<GG::Texture> disc_texture = ui->GetModuloTexture( in CompleteConstruction()
H A DClientUI.cpp1034 std::shared_ptr<GG::Texture> ClientUI::GetModuloTexture(const boost::filesystem::path& dir, in GetModuloTexture() function in ClientUI
H A DObjectListWnd.cpp1353 auto disc_texture = ui->GetModuloTexture( in ObjectTextures()
1357 auto halo_texture = ui->GetModuloTexture( in ObjectTextures()
H A DSidePanel.cpp3291 auto graphic = ClientUI::GetClientUI()->GetModuloTexture( in RefreshImpl()