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Searched refs:GetMoveSpeed (Results 1 – 12 of 12) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/tests/
H A Dgame_character_anim.cpp56 const auto limit = Game_Character::GetStationaryAnimFrames(ch.GetMoveSpeed()); in testAnimLimit()
67 const auto limit = Game_Character::GetContinuousAnimFrames(ch.GetMoveSpeed()); in testAnimContinuous()
79 const auto limit = Game_Character::GetSpinAnimFrames(ch.GetMoveSpeed()); in testAnimSpin()
186 const auto limit = Game_Character::GetStationaryAnimFrames(ch.GetMoveSpeed()); in testMoving()
219 const auto slimit = Game_Character::GetStationaryAnimFrames(ch.GetMoveSpeed()); in testCenterStep()
220 const auto climit = Game_Character::GetContinuousAnimFrames(ch.GetMoveSpeed()); in testCenterStep()
H A Dgame_character.cpp158 REQUIRE_EQ(ch.GetMoveSpeed(), 5); in testInitVehicle()
160 REQUIRE_EQ(ch.GetMoveSpeed(), 4); in testInitVehicle()
195 REQUIRE_EQ(ch.GetMoveSpeed(), 4);
232 REQUIRE_EQ(ch.GetMoveSpeed(), 4);
258 REQUIRE_EQ(ch.GetMoveSpeed(), 3);
298 REQUIRE_EQ(ch.GetMoveSpeed(), 6); in testBasicSet()
H A Dmove_route.cpp920 int prev = ch.GetMoveSpeed();
924 REQUIRE_EQ(ch.GetMoveSpeed(), prev);
928 REQUIRE_EQ(ch.GetMoveSpeed(), std::min(prev + 1, 6));
930 prev= ch.GetMoveSpeed();
937 REQUIRE_EQ(ch.GetMoveSpeed(), prev);
941 REQUIRE_EQ(ch.GetMoveSpeed(), std::max(prev - 1, 1));
943 prev= ch.GetMoveSpeed();
H A Dgame_character_move.cpp48 REQUIRE_EQ(ch.GetMoveSpeed(), speed); in testChar()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/06_SkeletalAnimation/
H A DMover.h44 float GetMoveSpeed() const { return moveSpeed_; } in GetMoveSpeed() function
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_character.cpp143 auto amount = jump_speed[GetMoveSpeed() -1 ]; in Update()
146 int amount = 1 << (1 + GetMoveSpeed()); in Update()
175 const auto speed = Utils::Clamp(GetMoveSpeed(), 1, 6); in UpdateAnimation()
376 SetMoveSpeed(min(GetMoveSpeed() + 1, 6)); in UpdateMoveRoute()
379 SetMoveSpeed(max(GetMoveSpeed() - 1, 1)); in UpdateMoveRoute()
H A Dgame_player.cpp370 SetMoveSpeed(vehicle->GetMoveSpeed()); in Update()
504 data()->preboard_move_speed = GetMoveSpeed(); in GetOnVehicle()
505 SetMoveSpeed(vehicle->GetMoveSpeed()); in GetOnVehicle()
530 data()->preboard_move_speed = GetMoveSpeed(); in GetOnVehicle()
H A Dgame_character.h163 int GetMoveSpeed() const;
992 inline int Game_Character::GetMoveSpeed() const { in GetMoveSpeed() function
/dports/biology/avida/avida-2.12.4-src/avida-core/source/main/
H A DcResource.h211 int GetMoveSpeed() { return m_move_speed; } in GetMoveSpeed() function
H A DcDeme.cc746 res->GetHaloAnchorX(), res->GetHaloAnchorY(), res->GetMoveSpeed(), in SetupDemeRes()
H A DcPopulation.cc317 res->GetHaloAnchorX(), res->GetHaloAnchorY(), res->GetMoveSpeed(), in cPopulation()
7463 res->GetHaloAnchorX(), res->GetHaloAnchorY(), res->GetMoveSpeed(), in UpdateGradientCount()
7712 res->GetHaloAnchorX(), res->GetHaloAnchorY(), res->GetMoveSpeed(), in UpdateResourceCount()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ags_pal_render/
H A Dags_pal_render.cpp1570 SCRIPT_METHOD(Raycast::GetMoveSpeed^0, AGSPalRender::Ray_GetMoveSpeed); in AGS_EngineStartup()