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Searched refs:GetMsgConnection (Results 1 – 3 of 3) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/network/
H A DC4Network2IO.cpp346 C4Network2IOConnection *C4Network2IO::GetMsgConnection(int iClientID) // by main thread in GetMsgConnection() function in C4Network2IO
407 C4Network2IOConnection *pConn = GetMsgConnection(iClient); in SendMsgToClient()
430 C4Network2IOConnection *pConn2 = GetMsgConnection(pConn->getClientID()); in BroadcastMsg()
1115 if ((pConn = GetMsgConnection(nFwd.getClient(i)))) in HandleFwdReq()
1133 if ((pConn = GetMsgConnection(nFwd.getClient(i)))) in HandleFwdReq()
H A DC4Network2IO.h129 …C4Network2IOConnection *GetMsgConnection(int iClientID); // by both (returns referenced connection…
H A DC4Network2Res.cpp1063 C4Network2IOConnection *pConn = pParent->getIOClass()->GetMsgConnection(iFromClient); in StartLoad()