/dports/games/pioneer/pioneer-20210723/src/ |
H A D | Player.cpp | 194 if (GetNavTarget() == removedBody) in NotifyRemoved() 200 if (!GetNavTarget() && removedBody->IsType(ObjectType::SHIP)) in NotifyRemoved() 241 Body *Player::GetNavTarget() const in GetNavTarget() function in Player 243 return static_cast<PlayerShipController *>(m_controller)->GetNavTarget(); in GetNavTarget()
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H A D | Player.h | 36 Body *GetNavTarget() const;
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H A D | SystemInfoView.cpp | 320 Body *navTarget = Pi::player->GetNavTarget(); in NeedsRefresh() 373 Body *navtarget = Pi::player->GetNavTarget(); in UpdateIconSelections()
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H A D | HyperspaceCloud.cpp | 114 if (Pi::player->GetNavTarget() == this && !Pi::player->GetCombatTarget()) in TimeStepUpdate()
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H A D | ObjectViewerView.cpp | 136 Body *body = Pi::player->GetNavTarget(); in Update()
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H A D | Pi.cpp | 780 else if (Pi::player->GetNavTarget()) in HandleKeyDown()
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/dports/games/pioneer/pioneer-20210723/data/pigui/modules/ |
H A D | radar.lua | 29 if body == player:GetNavTarget() then 69 local navTarget = player:GetNavTarget() 123 local navTarget = player:GetNavTarget()
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H A D | system-overview-window.lua | 190 local tree = calculateEntry(root, nil, Game.player:GetNavTarget(), filterFunction, false)
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H A D | system-view-ui.lua | 367 local navTarget = player:GetNavTarget()
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/dports/games/pioneer/pioneer-20210723/data/modules/DebugShipSpawn/ |
H A D | DebugShipSpawn.lua | 95 local _with_0 = Space.SpawnShipDocked(ship_name, Game.player:GetNavTarget()) 189 local nav_target = Game.player:GetNavTarget()
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H A D | DebugShipSpawn.moon | 84 new_ship = with Space.SpawnShipDocked ship_name, Game.player\GetNavTarget! 145 nav_target = Game.player\GetNavTarget!
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/dports/games/pioneer/pioneer-20210723/data/pigui/modules/flight-ui/ |
H A D | target-scanner.lua | 68 local target = player:GetNavTarget() 79 local target = player:GetNavTarget()
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H A D | indicators.lua | 182 local navTarget = player:GetNavTarget()
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H A D | reticule.lua | 461 local navTarget = player:GetNavTarget()
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/dports/games/pioneer/pioneer-20210723/src/ship/ |
H A D | PlayerShipController.h | 45 Body *GetNavTarget() const;
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H A D | PlayerShipController.cpp | 450 Body *PlayerShipController::GetNavTarget() const in GetNavTarget() function in PlayerShipController
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/dports/games/pioneer/pioneer-20210723/src/pigui/ |
H A D | PerfInfo.cpp | 355 if (Pi::player->GetNavTarget() && Pi::player->GetNavTarget()->GetSystemBody()) { in DrawWorldViewStats() 356 const auto *sbody = Pi::player->GetNavTarget()->GetSystemBody(); in DrawWorldViewStats()
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/dports/games/pioneer/pioneer-20210723/data/pigui/views/ |
H A D | game.lua | 89 local navTarget = player:GetNavTarget()
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/dports/games/pioneer/pioneer-20210723/data/pigui/modules/info-view/ |
H A D | 05-crew.lua | 114 local target = Game.player:GetNavTarget()
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/dports/games/pioneer/pioneer-20210723/src/lua/ |
H A D | LuaPlayer.cpp | 54 LuaObject<Body>::PushToLua(p->GetNavTarget()); in l_get_nav_target()
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H A D | LuaSystemView.cpp | 151 const Body *nav_target = Pi::game->GetPlayer()->GetNavTarget(); in l_systemview_get_projected_grouped()
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H A D | LuaPiGui.cpp | 1894 const Body *nav_target = Pi::game->GetPlayer()->GetNavTarget(); in l_pigui_get_projected_bodies_grouped()
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