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Searched refs:GetNeighborEdgeTransitionPoint (Results 1 – 3 of 3) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/Path/QTPFS/
H A DNode.hpp43 virtual const float3& GetNeighborEdgeTransitionPoint(unsigned int ngbIdx) const = 0;
49 float3 GetNeighborEdgeTransitionPoint(const INode* ngb, const float3& pos, float alpha) const;
144 …const float3& GetNeighborEdgeTransitionPoint(unsigned int ngbIdx) const { return netpoints[ngbIdx]… in GetNeighborEdgeTransitionPoint() function
H A DNode.cpp98 float3 QTPFS::INode::GetNeighborEdgeTransitionPoint(const INode* ngb, const float3& pos, float alph… in GetNeighborEdgeTransitionPoint() function in QTPFS::INode
747 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngb, float3(), QTPFS_NETPOINT_EDGE_SPACI… in UpdateNeighborCache()
764 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngb, float3(), QTPFS_NETPOINT_EDGE_SPACI… in UpdateNeighborCache()
782 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngb, float3(), QTPFS_NETPOINT_EDGE_SPACI… in UpdateNeighborCache()
799 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngb, float3(), QTPFS_NETPOINT_EDGE_SPACI… in UpdateNeighborCache()
820 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngbC, float3(), QTPFS_NETPOINT_EDGE_SPAC… in UpdateNeighborCache()
836 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngbC, float3(), QTPFS_NETPOINT_EDGE_SPAC… in UpdateNeighborCache()
856 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngbC, float3(), QTPFS_NETPOINT_EDGE_SPAC… in UpdateNeighborCache()
872 …netpoints.push_back(INode::GetNeighborEdgeTransitionPoint(ngbC, float3(), QTPFS_NETPOINT_EDGE_SPAC… in UpdateNeighborCache()
H A DPathSearch.cpp196 const float3 curPoint = curNode->GetNeighborEdgeTransitionPoint(0); in IterateNodeNeighbors()
234 netPoints[0] = curNode->GetNeighborEdgeTransitionPoint(1 + i); in IterateNodeNeighbors()
254 …netPoints[j] = curNode->GetNeighborEdgeTransitionPoint(1 + i * QTPFS_MAX_NETPOINTS_PER_NODE_EDGE +… in IterateNodeNeighbors()
322 const float3& tmpPoint = tmpNode->GetNeighborEdgeTransitionPoint(0); in TracePath()