Home
last modified time | relevance | path

Searched refs:GetPaladinLevel (Results 1 – 4 of 4) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DActor.h889 ieDword GetPaladinLevel() const { return GetClassLevel(ISPALADIN); } in GetPaladinLevel() function
894 …r() const { return (GetFighterLevel()||GetBarbarianLevel()||GetRangerLevel()||GetPaladinLevel()); } in IsWarrior()
H A DActor.cpp1064 } else if (actor->GetPaladinLevel()) { in pcf_reputation()
1098 actor->GetPaladinLevel()+ in pcf_level()
3171 if (GetPaladinLevel()) { in RefreshEffects()
3510 ieDword LayOnHandsAmount = GetPaladinLevel(); in RefreshPCStats()
3700 if (ally->GetPaladinLevel() >= 2 && !ally->CheckSilenced()) { in GetSavingThrow()
5217 if (!level) level = GetPaladinLevel(); in GetBaseCasterLevel()
5391 level = GetPaladinLevel(); in Turn()
10193 BaseStats[IE_LAYONHANDSAMOUNT]=GetPaladinLevel()*2; in CreateDerivedStatsBG()
10469 GetPaladinLevel(), in GetWarriorLevel()
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GameScript/
H A DObjects.cpp1095 value = actor->GetFighterLevel() + actor->GetPaladinLevel() + actor->GetRangerLevel(); in idclass()
1114 value = actor->GetPaladinLevel(); in idclass()
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/IWDOpcodes/
H A DIWDOpcodes.cpp3524 STAT_ADD(IE_DAMAGEBONUS, target->GetPaladinLevel()); in fx_smite_evil()