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Searched refs:GetPassabilityGrid (Results 1 – 6 of 6) sorted by relevance

/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/components/
H A DICmpPathfinder.h78 virtual const Grid<NavcellData>& GetPassabilityGrid() = 0;
H A DCCmpPathfinder_Common.h234 virtual const Grid<NavcellData>& GetPassabilityGrid();
H A DCCmpAIManager.cpp1032 passabilityMap = &cmpPathfinder->GetPassabilityGrid(); in RunGamestateInit()
1083 const Grid<NavcellData>& passabilityMap = cmpPathfinder->GetPassabilityGrid(); in StartComputation()
H A DCCmpTerritoryManager.cpp381 const Grid<NavcellData>& passGrid = cmpPathfinder->GetPassabilityGrid(); in CalculateCostGrid()
H A DCCmpPathfinder.cpp243 const Grid<NavcellData>& CCmpPathfinder::GetPassabilityGrid() in GetPassabilityGrid() function in CCmpPathfinder
/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/components/tests/
H A Dtest_Pathfinder.h251 const Grid<NavcellData>& obstructions = cmpPathfinder->GetPassabilityGrid(); in test_perf2_DISABLED()
306 const Grid<NavcellData>& obstructions = cmpPathfinder->GetPassabilityGrid(); in test_perf3_DISABLED()