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Searched refs:GetPointSamplerState (Results 1 – 7 of 7) sorted by relevance

/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoCommon/
H A DFramebufferManager.cpp277 g_renderer->SetSamplerState(0, RenderState::GetPointSamplerState()); in ResolveEFBDepthTexture()
628 g_renderer->SetSamplerState(0, depth ? RenderState::GetPointSamplerState() : in PopulateEFBCache()
962 RenderState::GetPointSamplerState()); in DoLoadState()
963 g_renderer->SetSamplerState(1, RenderState::GetPointSamplerState()); in DoLoadState()
H A DRenderState.h146 SamplerState GetPointSamplerState();
H A DRenderState.cpp337 SamplerState GetPointSamplerState() in GetPointSamplerState() function
H A DTextureCacheBase.cpp306 g_renderer->SetSamplerState(1, RenderState::GetPointSamplerState()); in ApplyPaletteToEntry()
359 g_renderer->SetSamplerState(1, RenderState::GetPointSamplerState()); in ReinterpretEntry()
2700 RenderState::GetPointSamplerState()); in CopyEFBToCacheEntry()
2771 RenderState::GetPointSamplerState()); in CopyEFB()
H A DRenderBase.cpp1056 SetSamplerState(0, RenderState::GetPointSamplerState()); in DrawImGui()
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/Vulkan/
H A DRenderer.cpp52 m_sampler_state.hex = RenderState::GetPointSamplerState().hex; in Renderer()
592 m_sampler_states[i].hex = RenderState::GetPointSamplerState().hex; in ResetSamplerStates()
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/D3D12/
H A DRenderer.cpp34 m_state.samplers.states[i] = RenderState::GetPointSamplerState(); in Renderer()