Searched refs:GetPos1 (Results 1 – 9 of 9) sorted by relevance
106 SetPos2ToGlobalCoord(GetPos1()); in Initialize()674 delTrans = GetPos1()-GetPos2(); in EvalG()1076 u = GetPos1() - GetPos2(); in ComputeForce()1552 SetPos2ToGlobalCoord(GetPos1()); in Initialize()1702 SetPos2ToGlobalCoord(GetPos1()); in Initialize()1898 SetPos2ToGlobalCoord(GetPos1()); in Initialize()1943 delTrans = GetPos1()-GetPos2(); in EvalG()2386 SetPos2ToGlobalCoord(GetPos1()); in Initialize()2760 v12 = GetPos1() - GetPos2(); in ComputeForceDirection()2937 SetPos2ToGlobalCoord(GetPos1()); in Initialize()[all …]
938 f3 = GetPos1()-GetPos2(); in EvalG()960 f3 = GetRotMati().GetTp()*(GetPos1()-GetPos2()); in EvalG()964 f3 = GetRotMatiP().GetTp()*(GetPos1()-GetPos2())+GetRotMati().GetTp()*(GetVel1()-GetVel2()); in EvalG()973 f3 = GetRotMatiP().GetTp()*(GetPos1()-GetPos2())+GetRotMati().GetTp()*(GetVel1()-GetVel2()); in EvalG()1182 u = GetPos1() - GetPos2(); in ComputeForce()1412 GetdRotTvdqT(GetPos1()-GetPos2(), loccoords(locelemind), drotTvdq, locelemind); in AddElementCqTLambda()
622 SetPos2ToGlobalCoord(GetPos1()); in Initialize()677 return GetPos1(); in GetRefPosD()690 Vector3D GetPos1() const {return GetPosition(1);} in GetPos1() function
6767 u = GetPos1() - GetPos2(); in ComputeForce()7328 Vector3D u = GetPos1() - GetPos2(); in PostprocessingStep()7360 u = GetPos1() - GetPos2(); in PostNewtonStep()7434 u = GetPos1() - GetPos2(); in ComputeForce()8326 u = GetPos1() - GetPos2(); in ComputeForce()8378 double u = GetPos1() - GetPos2(); in PostprocessingStep()8411 u = GetPos1() - GetPos2(); in PostNewtonStep()8620 double Contact1D::GetPos1() const in GetPos1() function in Contact1D8787 u = contact_direction * (GetPos1() - GetPos2()); in ComputeForce()8835 double u = GetPos1() - GetPos2(); in EvalG()[all …]
4047 SetPos2ToGlobalCoord(GetPos1()); in Initialize()4060 return GetPos1(); // <--------- change it in GetRefPosD()4063 Vector3D GetPos1() const {return GetAveragePosition(1);} in GetPos1() function4564 virtual double GetPos1() const {return GetElem(1).XG(loccoords(1));} in GetPos1() function4742 virtual double GetPos1() const;
166 …linesVa->AddVertexQC(line->GetPos1() - (line->GetPos1() - camera->GetPos()).ANormalize() * 26, col… in DrawLine()
116 const float3& GetPos1() const { return pos1; } in GetPos1() function
225 …if (li->GetPos1().SqDistance2D(pos) < (radius*radius) && (li->IsBySpectator() == sender->spectator… in EraseNear()
325 lm.pos = line->GetPos1(); in GetLines()