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Searched refs:GetSimulationSpeed (Results 1 – 8 of 8) sorted by relevance

/dports/games/palomino/palomino/src/physics/
H A Dphysics_control.hh59 CLASS_METHOD fp GetSimulationSpeed( void ) in GetSimulationSpeed() function in physics::PhysicsControl
H A Dconf.cc64 CLOG << "Sim speed = " << PhysicsControl::GetSimulationSpeed() << std::endl; in ParseCmdlineArgs()
H A Dphysics_aircraft.cc377 const fp simulationSpeed = PhysicsControl::GetSimulationSpeed(); in AnimateAircraft()
/dports/games/palomino/palomino/src/lua_bind/
H A Dbind_base.cc99 lua_pushnumber( L, PhysicsControl::GetSimulationSpeed() ); in Base_GetSimulationSpeed()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/app/
H A Dapp.h208 float GetSimulationSpeed() const;
H A Dapp.cpp1165 int numTickSlices = static_cast<int>(GetSimulationSpeed()); in Run()
1612 float CApplication::GetSimulationSpeed() const in GetSimulationSpeed() function in CApplication
/dports/games/palomino/palomino/scripts/
H A Dhud.lua100 sim.Base:GetSimulationSpeed(),
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/level/
H A Drobotmain.cpp5501 return m_app->GetSimulationSpeed(); in GetSpeed()
5507 float speed = m_app->GetSimulationSpeed(); in UpdateSpeedLabel()