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Searched refs:GetStateSpriteName (Results 1 – 5 of 5) sorted by relevance

/dports/games/vavoom/vavoom-1.33/progs/doom/game/
H A DDoomLevelInfo.vc38 name SpriteName = GetStateSpriteName(Item.State);
/dports/games/vavoom/vavoom-1.33/source/
H A Dvc_object.h309 DECLARE_FUNCTION(GetStateSpriteName)
H A Dvc_object.cpp1066 IMPLEMENT_FUNCTION(VObject, GetStateSpriteName) in IMPLEMENT_FUNCTION() argument
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DScriptedMarine.vc193 FixedSpriteName = GetStateSpriteName(FindClassState(SrcClass,
/dports/games/vavoom/vavoom-1.33/progs/common/engine/
H A DObject.vc624 native static final name GetStateSpriteName(state State);