Searched refs:GetTimeExpired (Results 1 – 18 of 18) sorted by relevance
85 else if (_timer.GetTimeExpired() < INDICATOR_FADE_TIME) { in CalculateDrawAlpha()86 …_alpha_color.SetAlpha(static_cast<float>(_timer.GetTimeExpired()) / static_cast<float>(INDICATOR_F… in CalculateDrawAlpha()217 if (_timer.GetTimeExpired() <= INDICATOR_FADE_TIME) { in Draw()222 else if (_timer.GetTimeExpired() <= (INDICATOR_FADE_TIME * 2)) { in Draw()226 else if (_timer.GetTimeExpired() <= (INDICATOR_FADE_TIME * 3)) { in Draw()227 _alpha_color.SetAlpha(static_cast<float>((INDICATOR_FADE_TIME * 3) - _timer.GetTimeExpired()) in Draw()234 else if (_timer.GetTimeExpired() <= (INDICATOR_FADE_TIME * 4)) { in Draw()
381 uint32 dist = 120 * _animation_timer.GetTimeExpired() / _animation_timer.GetDuration(); in DrawSprite()
106 if (animation_timer:GetTimeExpired() > 1000107 and animation_timer:GetTimeExpired() <= 4000) then109 logo_alpha = (animation_timer:GetTimeExpired() - 1000) / (4000 - 1000);111 elseif (animation_timer:GetTimeExpired() > 4000112 and animation_timer:GetTimeExpired() <= 7000) then114 bckgrnd_alpha = (animation_timer:GetTimeExpired() - 4000) / (7000 - 4000);
146 else if(_timer.GetTimeExpired() < INDICATOR_FADEIN_TIME) { in _ComputeDrawAlpha()147 …_alpha_color.SetAlpha(static_cast<float>(_timer.GetTimeExpired()) / static_cast<float>(INDICATOR_F… in _ComputeDrawAlpha()258 if(_timer.GetTimeExpired() <= INDICATOR_FADEIN_TIME) { in Draw()262 else if(_timer.GetTimeExpired() <= INDICATOR_TIME / 4) { in Draw()266 else if(_timer.GetTimeExpired() <= INDICATOR_TIME / 2) { in Draw()267 _alpha_color.SetAlpha(static_cast<float>((INDICATOR_TIME / 2) - _timer.GetTimeExpired()) in Draw()274 else if(_timer.GetTimeExpired() <= INDICATOR_TIME / 3 * 2) { in Draw()
95 return _timer.GetTimeExpired() > 0; in HasStarted()
373 uint32_t GetTimeExpired() const { in GetTimeExpired() function
263 .def("GetTimeExpired", &SystemTimer::GetTimeExpired) in BindEngineCode()
231 if (_boot_timer.GetTimeExpired() >= 4000.0 && in Update()232 _boot_timer.GetTimeExpired() < 12000.0) { in Update()237 else if (_boot_timer.GetTimeExpired() >= 12000.0 && in Update()238 _boot_timer.GetTimeExpired() < 14000.0) { in Update()
144 .def("GetTimeExpired", &SystemTimer::GetTimeExpired) in BindEngineToLua()
254 uint32 GetTimeExpired() const in GetTimeExpired() function
365 timer->GetDuration(), timer->GetTimeExpired()); in SaveActiveStatusEffects()727 timer->GetDuration(), timer->GetTimeExpired()); in _SetActiveStatusEffects()
1254 uint32_t time = _intro_timer.GetTimeExpired(); in _DrawGUI()
270 _sequence_timer.GetTimeExpired()); in _UpdateExitingSequence()
323 …float alpha = static_cast<float>(_transition_timer.GetTimeExpired()) / static_cast<float>(TRANSITI… in Draw()
384 …float alpha = static_cast<float>(_transition_timer.GetTimeExpired()) / static_cast<float>(TRANSITI… in Draw()
61 timer->GetDuration(), timer->GetTimeExpired()); in SetActiveStatusEffects()
288 120 * _state_timer.GetTimeExpired() / _state_timer.GetDuration() : in Update()
685 uint32 time = _intro_timer.GetTimeExpired(); in _DrawGUI()