Home
last modified time | relevance | path

Searched refs:GetVisualSceneInstance (Results 1 – 6 of 6) sorted by relevance

/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/include/FCDocument/
H A DFCDocument.h185 …ne FCDSceneNode* GetVisualSceneInstance() { return const_cast<FCDSceneNode*>(const_cast<const FCDo… in GetVisualSceneInstance() function
186 const FCDSceneNode* GetVisualSceneInstance() const; /**< See above. */
187 …PRECATED(3.04A, FCDocument::GetVisualSceneInstance) inline FCDSceneNode* GetVisualSceneRoot() { re… in GetVisualSceneRoot()
188 …ED(3.04A, FCDocument::GetVisualSceneInstance) inline const FCDSceneNode* GetVisualSceneRoot() cons… in GetVisualSceneRoot()
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FCDocument/
H A DFCDocument.h185 …ne FCDSceneNode* GetVisualSceneInstance() { return const_cast<FCDSceneNode*>(const_cast<const FCDo… in GetVisualSceneInstance() function
186 const FCDSceneNode* GetVisualSceneInstance() const; /**< See above. */
187 …PRECATED(3.04A, FCDocument::GetVisualSceneInstance) inline FCDSceneNode* GetVisualSceneRoot() { re… in GetVisualSceneRoot()
188 …ED(3.04A, FCDocument::GetVisualSceneInstance) inline const FCDSceneNode* GetVisualSceneRoot() cons… in GetVisualSceneRoot()
H A DFCDControllerInstance.cpp149 skeletonNodes.push_back(const_cast<FCDSceneNode*>(document->GetVisualSceneInstance())); in FindSkeletonNodes()
H A DFCDocument.cpp161 const FCDSceneNode* FCDocument::GetVisualSceneInstance() const in GetVisualSceneInstance() function in FCDocument
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FColladaPlugins/FArchiveXML/
H A DFAXSceneExport.cpp326 if (sceneNode->GetDocument()->GetVisualSceneInstance() == sceneNode) in WriteVisualScene()
H A DFArchiveXML.cpp874 if (theDocument->GetVisualSceneInstance() != NULL) in ExportDocument()