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Searched refs:GfxRedraw (Results 1 – 12 of 12) sorted by relevance

/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dmain.c87 int GfxRedraw[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; variable
H A Dgame.c74 GfxRedraw[x][y] |= GFX_REDRAW_TILE
76 GfxRedraw[x][y] |= GFX_REDRAW_TILE_CRUMBLED
78 GfxRedraw[x][y] |= GFX_REDRAW_TILE_CRUMBLED_NEIGHBOURS
80 GfxRedraw[x][y] |= GFX_REDRAW_TILE_TWINKLED
3789 GfxRedraw[x][y] = GFX_REDRAW_NONE; in InitGame()
5241 GfxRedraw[x][y] = GFX_REDRAW_NONE; in RemoveField()
13039 if (GfxRedraw[x][y] != GFX_REDRAW_NONE) in GameActions_RND()
13042 GfxRedraw[x][y] != GFX_REDRAW_NONE) in GameActions_RND()
13048 if (GfxRedraw[x][y] & GFX_REDRAW_TILE) in GameActions_RND()
13051 if (GfxRedraw[x][y] & GFX_REDRAW_TILE_CRUMBLED) in GameActions_RND()
[all …]
H A Dmain.h2910 extern int GfxRedraw[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dmain.c83 int GfxRedraw[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; variable
H A Dgame.c74 GfxRedraw[x][y] |= GFX_REDRAW_TILE
76 GfxRedraw[x][y] |= GFX_REDRAW_TILE_CRUMBLED
78 GfxRedraw[x][y] |= GFX_REDRAW_TILE_CRUMBLED_NEIGHBOURS
80 GfxRedraw[x][y] |= GFX_REDRAW_TILE_TWINKLED
3995 GfxRedraw[x][y] = GFX_REDRAW_NONE; in InitGame()
5383 GfxRedraw[x][y] = GFX_REDRAW_NONE; in RemoveField()
13177 if (GfxRedraw[x][y] != GFX_REDRAW_NONE) in GameActions_RND()
13180 GfxRedraw[x][y] != GFX_REDRAW_NONE) in GameActions_RND()
13186 if (GfxRedraw[x][y] & GFX_REDRAW_TILE) in GameActions_RND()
13189 if (GfxRedraw[x][y] & GFX_REDRAW_TILE_CRUMBLED) in GameActions_RND()
[all …]
H A Dmain.h2856 extern int GfxRedraw[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dmain.c83 int GfxRedraw[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; variable
H A Dgame.c74 GfxRedraw[x][y] |= GFX_REDRAW_TILE
76 GfxRedraw[x][y] |= GFX_REDRAW_TILE_CRUMBLED
78 GfxRedraw[x][y] |= GFX_REDRAW_TILE_CRUMBLED_NEIGHBOURS
80 GfxRedraw[x][y] |= GFX_REDRAW_TILE_TWINKLED
3995 GfxRedraw[x][y] = GFX_REDRAW_NONE; in InitGame()
5383 GfxRedraw[x][y] = GFX_REDRAW_NONE; in RemoveField()
13177 if (GfxRedraw[x][y] != GFX_REDRAW_NONE) in GameActions_RND()
13180 GfxRedraw[x][y] != GFX_REDRAW_NONE) in GameActions_RND()
13186 if (GfxRedraw[x][y] & GFX_REDRAW_TILE) in GameActions_RND()
13189 if (GfxRedraw[x][y] & GFX_REDRAW_TILE_CRUMBLED) in GameActions_RND()
[all …]
H A Dmain.h2856 extern int GfxRedraw[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dmain.c87 int GfxRedraw[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; variable
H A Dgame.c74 GfxRedraw[x][y] |= GFX_REDRAW_TILE
76 GfxRedraw[x][y] |= GFX_REDRAW_TILE_CRUMBLED
78 GfxRedraw[x][y] |= GFX_REDRAW_TILE_CRUMBLED_NEIGHBOURS
80 GfxRedraw[x][y] |= GFX_REDRAW_TILE_TWINKLED
3789 GfxRedraw[x][y] = GFX_REDRAW_NONE; in InitGame()
5241 GfxRedraw[x][y] = GFX_REDRAW_NONE; in RemoveField()
13039 if (GfxRedraw[x][y] != GFX_REDRAW_NONE) in GameActions_RND()
13042 GfxRedraw[x][y] != GFX_REDRAW_NONE) in GameActions_RND()
13048 if (GfxRedraw[x][y] & GFX_REDRAW_TILE) in GameActions_RND()
13051 if (GfxRedraw[x][y] & GFX_REDRAW_TILE_CRUMBLED) in GameActions_RND()
[all …]
H A Dmain.h2910 extern int GfxRedraw[MAX_LEV_FIELDX][MAX_LEV_FIELDY];