Searched refs:GfxSkipHiresFNT (Results 1 – 3 of 3) sorted by relevance
78 bool GfxSkipHiresFNT; member
186 if (!CGameArg.GfxSkipHiresFNT) in gamefont_init()
279 CGameArg.GfxSkipHiresFNT = true; in ReadCmdArgs()