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Searched refs:GrabNext (Results 1 – 25 of 63) sorted by relevance

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/dports/x11-toolkits/pangolin/Pangolin-0.6/src/video/
H A Dvideo_input.cpp102 success = GrabNext(buffer, wait); in Grab()
177 bool VideoInput::GrabNext( unsigned char* image, bool wait ) in GrabNext() function in pangolin::VideoInput
183 const bool success = video_src->GrabNext(image, wait); in GrabNext()
/dports/x11-toolkits/pangolin/Pangolin-0.6/src/video/drivers/
H A Djoin.cpp171 bool JoinVideo::GrabNext(unsigned char* image, bool wait) in GrabNext() function in pangolin::JoinVideo
180 if( src[s]->GrabNext(image+offset,wait) ) { in GrabNext()
211 if(src[s]->GrabNext(image+offsets[s],true)) { in GrabNext()
272 return GrabNext(image, wait); in GrabNewest()
289 got_frame = src[0]->GrabNext(image+offset,false); in GrabNewest()
309 grabbed_any |= src[s]->GrabNext(image+offset,true); in GrabNewest()
H A Dtest.cpp85 bool TestVideo::GrabNext( unsigned char* image, bool /*wait*/ ) in GrabNext() function in pangolin::TestVideo
94 return GrabNext(image,wait); in GrabNewest()
H A Dtruncate.cpp72 bool TruncateVideo::GrabNext( unsigned char* image, bool wait ) in GrabNext() function in pangolin::TruncateVideo
75 bool grab_success = videoin[0]->GrabNext(image, wait); in GrabNext()
H A Dpvn.cpp98 bool PvnVideo::GrabNext( unsigned char* image, bool /*wait*/ ) in GrabNext() function in pangolin::PvnVideo
114 return GrabNext(image,wait); in GrabNewest()
H A Ddeinterlace.cpp79 bool DeinterlaceVideo::GrabNext( unsigned char* image, bool wait ) in GrabNext() function in pangolin::DeinterlaceVideo
81 if(videoin->GrabNext(buffer, wait)) { in GrabNext()
H A Dshared_memory.cpp45 bool SharedMemoryVideo::GrabNext(unsigned char* image, bool wait) in GrabNext() function in pangolin::SharedMemoryVideo
69 return GrabNext(image,wait); in GrabNewest()
H A Drealsense2.cpp67 bool RealSense2Video::GrabNext(unsigned char* image, bool /*wait*/) { in GrabNext() function in pangolin::RealSense2Video
85 return GrabNext(image, wait); in GrabNewest()
H A Drealsense.cpp55 bool RealSenseVideo::GrabNext(unsigned char* image, bool wait) { in GrabNext() function in pangolin::RealSenseVideo
71 return GrabNext(image, wait); in GrabNewest()
H A Dshift.cpp108 bool ShiftVideo::GrabNext( unsigned char* image, bool wait ) in GrabNext() function in pangolin::ShiftVideo
110 if(videoin[0]->GrabNext(buffer,wait)) { in GrabNext()
H A Dsplit.cpp73 bool SplitVideo::GrabNext( unsigned char* image, bool wait ) in GrabNext() function in pangolin::SplitVideo
75 return videoin[0]->GrabNext(image, wait); in GrabNext()
H A Dmerge.cpp122 bool MergeVideo::GrabNext( unsigned char* image, bool wait ) in GrabNext() function in pangolin::MergeVideo
124 const bool success = src->GrabNext(buffer.get(), wait); in GrabNext()
H A Dthread.cpp128 bool ThreadVideo::GrabNext( unsigned char* image, bool wait ) in GrabNext() function in pangolin::ThreadVideo
216 grab.return_status = videoin[0]->GrabNext(grab.buffer.get(), true); in operator ()()
H A Dpango.cpp92 bool PangoVideo::GrabNext(unsigned char* image, bool /*wait*/) in GrabNext() function in pangolin::PangoVideo
134 return GrabNext(image, wait); in GrabNewest()
/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/video/drivers/
H A Dffmpeg.h74 bool GrabNext( unsigned char* image, bool wait = true );
134 bool GrabNext( unsigned char* image, bool wait = true );
H A Ddeinterlace.h51 bool GrabNext( unsigned char* image, bool wait = true );
H A Dtest.h56 bool GrabNext( unsigned char* image, bool wait = true ) override;
H A Dpvn.h58 bool GrabNext( unsigned char* image, bool wait = true );
H A Dsplit.h52 bool GrabNext( unsigned char* image, bool wait = true );
H A Dshared_memory.h26 bool GrabNext(unsigned char *image, bool wait);
H A Dshift.h56 bool GrabNext( unsigned char* image, bool wait = true );
H A Dtruncate.h52 bool GrabNext( unsigned char* image, bool wait = true );
H A Dpack.h59 bool GrabNext( unsigned char* image, bool wait = true );
H A Dunpack.h59 bool GrabNext( unsigned char* image, bool wait = true );
H A Djoin.h59 bool GrabNext( unsigned char* image, bool wait = true );

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