Searched refs:Gradient_random_factor (Results 1 – 4 of 4) sorted by relevance
584 GFX2_GLOBAL long Gradient_random_factor; variable
2152 position+=(Gradient_total_range*(rand()%Gradient_random_factor)) >>6; in Gradient_basic()2153 position-=(Gradient_total_range*Gradient_random_factor) >>7; in Gradient_basic()2197 position_in_gradient+=(Gradient_total_range*(rand()%Gradient_random_factor)) >>6; in Gradient_dithered()2198 position_in_gradient-=(Gradient_total_range*Gradient_random_factor) >>7; in Gradient_dithered()2269 position_in_gradient+=(Gradient_total_range*(rand()%Gradient_random_factor)) >>6; in Gradient_extra_dithered()2270 position_in_gradient-=(Gradient_total_range*Gradient_random_factor) >>7; in Gradient_extra_dithered()
1055 Gradient_random_factor=1; in Init_program()
2481 Gradient_random_factor=Main.backups->Pages->Gradients->Range[index].Mix+1; in Load_gradient_data()