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Searched refs:GuiAddCloseButton (Results 1 – 4 of 4) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/planet/Tutorials.ocf/Sandbox.ocs/System.ocg/
H A DClonk_SandboxUI.c408 GuiAddCloseButton(SpawnUI, this, "HideObjectSpawnUI"); in ShowObjectSpawnUI()
920 GuiAddCloseButton(BrushUI, this, "HideMaterialBrushUI"); in ShowMaterialBrushUI()
1419 GuiAddCloseButton(TweaksUI, this, "HideTweaksUI"); in ShowTweaksUI()
1734 GuiAddCloseButton(MapGenUI, this, "HideMapGenUI"); in ShowMapGenUI()
1952 GuiAddCloseButton(MarkerUI, this, "HideMarkerUI"); in ShowMarkerUI()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/HUD.ocd/Controller.ocd/ControllerGoal.ocd/
H A DScript.c184 GuiAddCloseButton(goal_info_menu, this, "OnCloseButtonClick"); in OpenGoalWindow()
/dports/games/openclonk/openclonk-release-8.1-src/planet/System.ocg/
H A DGUIs.c75 global func GuiAddCloseButton(proplist menu, proplist target, string callback, parameter) in GuiAddCloseButton() function
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/HUD.ocd/ObjectInteractionMenu.ocd/
H A DScript.c411 var close_button = GuiAddCloseButton(root_menu, this, "Close"); in OpenMenuForObject()