/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/gui/ |
H A D | gui2_selector.cpp | 7 GuiSelector::GuiSelector(GuiContainer* owner, string id, func_t func) in GuiSelector() function in GuiSelector 33 void GuiSelector::onDraw(sf::RenderTarget& window) in onDraw() 57 GuiSelector* GuiSelector::setTextSize(float size) in setTextSize() 63 bool GuiSelector::onMouseDown(sf::Vector2f position) in onMouseDown() 68 void GuiSelector::onMouseUp(sf::Vector2f position) in onMouseUp()
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H A D | gui2_selector.h | 8 class GuiSelector : public GuiEntryList 18 GuiSelector(GuiContainer* owner, string id, func_t func); 24 GuiSelector* setTextSize(float size);
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/gm/ |
H A D | objectCreationView.h | 7 class GuiSelector; variable 13 GuiSelector* faction_selector; 14 GuiSelector* player_cpu_selector;
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H A D | gameMasterScreen.h | 16 class GuiSelector; variable 33 GuiSelector* faction_selector; 58 GuiSelector* player_ship_selector;
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H A D | tweak.h | 17 class GuiSelector; variable 127 GuiSelector* index_selector; 128 GuiSelector* missile_tube_amount_selector; 131 GuiSelector* size_selector;
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H A D | objectCreationView.cpp | 16 faction_selector = new GuiSelector(box, "FACTION_SELECTOR", nullptr); in GuiObjectCreationView() 22 player_cpu_selector = new GuiSelector(box, "NPC_PC_SELECTOR", [this](int index, string) in GuiObjectCreationView()
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/crew6/ |
H A D | scienceScreen.h | 18 class GuiSelector; variable 39 GuiSelector* sidebar_selector; 42 GuiSelector* sidebar_pager;
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H A D | scienceScreen.cpp | 74 sidebar_selector = new GuiSelector(radar_view, "", [this](int index, string value) in ScienceScreen() 129 …sidebar_pager = new GuiSelector(info_sidebar, "SIDEBAR_PAGER", [this](int index, string value) {}); in ScienceScreen()
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/ |
H A D | topDownScreen.h | 9 class GuiSelector; variable 17 GuiSelector* camera_lock_selector;
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H A D | cinematicViewScreen.h | 9 class GuiSelector; variable 19 GuiSelector* camera_lock_selector;
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H A D | topDownScreen.cpp | 23 …camera_lock_selector = new GuiSelector(this, "CAMERA_LOCK_SELECTOR", [this](int index, string valu… in TopDownScreen()
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screenComponents/ |
H A D | shieldFreqencySelect.h | 7 class GuiSelector; variable 14 GuiSelector* new_frequency;
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H A D | beamTargetSelector.h | 6 class GuiBeamTargetSelector : public GuiSelector
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H A D | beamFrequencySelector.h | 6 class GuiBeamFrequencySelector : public GuiSelector
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H A D | beamFrequencySelector.cpp | 6 : GuiSelector(owner, id, [](int index, string value) { if (my_spaceship) my_spaceship->commandSetBe… in GuiBeamFrequencySelector()
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H A D | beamTargetSelector.cpp | 7 : GuiSelector(owner, id, [](int index, string value) { if (my_spaceship) my_spaceship->commandSetBe… in GuiBeamTargetSelector()
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H A D | shieldFreqencySelect.cpp | 20 new_frequency = new GuiSelector(calibration_row, "", nullptr); in GuiShieldFrequencySelect()
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/menus/ |
H A D | serverCreationScreen.h | 8 class GuiSelector; variable 19 GuiSelector* variation_selection;
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H A D | serverBrowseMenu.h | 11 class GuiSelector; variable 25 GuiSelector* lan_internet_selector;
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H A D | optionsMenu.h | 7 class GuiSelector; variable 16 GuiSelector* options_pager;
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H A D | optionsMenu.cpp | 33 options_pager = new GuiSelector(left_container, "OPTIONS_PAGER", [this](int index, string value) in OptionsMenu() 70 (new GuiSelector(graphics_page, "FSAA", [](int index, string value) in OptionsMenu() 95 (new GuiSelector(audio_page, "MUSIC_ENABLED", [](int index, string value) in OptionsMenu() 120 (new GuiSelector(audio_page, "ENGINE_ENABLED", [](int index, string value) in OptionsMenu() 191 (new GuiSelector(interface_page, "LANGUAGE_SELECTOR", [](int index, string value) in OptionsMenu()
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H A D | shipSelectionScreen.h | 11 class GuiSelector; variable 28 GuiSelector* crew_type_selector;
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H A D | serverCreationScreen.cpp | 82 (new GuiSelector(row, "LAN_INTERNET_SELECT", [](int index, string value) { in ServerCreationScreen() 96 (new GuiSelector(row, "WARP_JUMP_SELECT", [](int index, string value) { in ServerCreationScreen() 120 (new GuiSelector(row, "GAME_SCANNING_COMPLEXITY", [](int index, string value) { in ServerCreationScreen() 128 (new GuiSelector(row, "GAME_HACKING_DIFFICULTY", [](int index, string value) { in ServerCreationScreen() 136 (new GuiSelector(row, "GAME_HACKING_GAME", [](int index, string value) { in ServerCreationScreen() 173 variation_selection = new GuiSelector(row, "VARIATION_SELECT", [this](int index, string value) { in ServerCreationScreen()
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H A D | shipSelectionScreen.cpp | 49 …crew_type_selector = new GuiSelector(stations_layout, "CREW_TYPE_SELECTION", [this](int index, str… in ShipSelectionScreen() 185 …GuiSelector* ship_template_selector = new GuiSelector(left_container, "CREATE_SHIP_SELECTOR", null… in ShipSelectionScreen()
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H A D | serverBrowseMenu.cpp | 62 …lan_internet_selector = new GuiSelector(this, "LAN_INTERNET_SELECT", [this](int index, string valu… in ServerBrowserMenu()
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