Searched refs:HASBULLETWEAPON (Results 1 – 4 of 4) sorted by relevance
139 signed char HASBULLETWEAPON[3]; member
343 pstate->HASBULLETWEAPON[wp_pistol] = 0; in InitializeWeapons()344 pstate->HASBULLETWEAPON[wp_twopistol] = 0; in InitializeWeapons()345 pstate->HASBULLETWEAPON[wp_mp40] = 0; in InitializeWeapons()352 pstate->HASBULLETWEAPON[wp_pistol] = 1; in InitializeWeapons()353 pstate->HASBULLETWEAPON[wp_twopistol] = 0; in InitializeWeapons()354 pstate->HASBULLETWEAPON[wp_mp40] = 0; in InitializeWeapons()360 pstate->HASBULLETWEAPON[wp_pistol] = 0; in InitializeWeapons()361 pstate->HASBULLETWEAPON[wp_twopistol] = 0; in InitializeWeapons()362 pstate->HASBULLETWEAPON[wp_mp40] = 0; in InitializeWeapons()3019 if (pstate->HASBULLETWEAPON[bulletweapon]) in GiveBulletWeapon()[all …]
1292 if ((weapon <= wp_mp40) && (PLAYERSTATE[0].HASBULLETWEAPON[weapon])) in WeaponCheat()
1274 pstate->HASBULLETWEAPON[ weapon ] = 1; in GiveWeapon()