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Searched refs:HAVE_STRLEN (Results 1 – 25 of 576) sorted by relevance

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/dports/devel/gaul/gaul-devel-0.1849-0/tests/
H A Ddiagnostics.c90 #if !defined(HAVE_STRLEN)
91 # define HAVE_STRLEN 0 macro
197 printf("HAVE_STRLEN: %s\n", HAVE_STRLEN?"true":"false"); in main()
/dports/devel/gaul/gaul-devel-0.1849-0/util/gaul/
H A Dgaul_config.h98 #define HAVE_STRLEN 1 macro
150 #define HAVE_STRLEN 1 macro
/dports/www/links1/links-1.04/
H A Dconfig-vms.h179 #define HAVE_STRLEN 1 macro
405 #define HAVE_STRLEN 1 macro
/dports/www/links/links-2.25/
H A Dconfig-vms.h442 #define HAVE_STRLEN 1 macro
968 #define HAVE_STRLEN 1 macro
/dports/astro/starplot/starplot-0.95.5/lib/
H A Dstrlen.c3 #if ! HAVE_STRLEN
/dports/devel/sunpromake/schily-2021-09-18/libschily/
H A Dstrlen.c25 #ifndef HAVE_STRLEN
/dports/devel/smake/schily-2021-09-18/libschily/
H A Dstrlen.c25 #ifndef HAVE_STRLEN
/dports/devel/sccs/schily-2021-09-18/libschily/
H A Dstrlen.c25 #ifndef HAVE_STRLEN
/dports/devel/schilybase/schily-2021-09-18/libschily/
H A Dstrlen.c25 #ifndef HAVE_STRLEN
/dports/net/rscsi/schily-2021-09-18/libschily/
H A Dstrlen.c25 #ifndef HAVE_STRLEN
/dports/archivers/star/schily-2021-09-18/libschily/
H A Dstrlen.c25 #ifndef HAVE_STRLEN
/dports/sysutils/cdrtools/schily-2021-09-18/libschily/
H A Dstrlen.c25 #ifndef HAVE_STRLEN
/dports/editors/ved/schily-2021-09-18/libschily/
H A Dstrlen.c25 #ifndef HAVE_STRLEN
/dports/sysutils/schilyutils/schily-2021-09-18/libschily/
H A Dstrlen.c25 #ifndef HAVE_STRLEN
/dports/multimedia/podcastdl/podcastdl-0.3.3/src/
H A Dpodcastdl.h20 #define HAVE_STRLEN 1 macro
/dports/textproc/libxdiff/libxdiff-0.23/
H A Dwinconfig.h39 #define HAVE_STRLEN 1 macro
/dports/textproc/libxdiff/libxdiff-0.23/xdiff/
H A Dxmissing.h49 #if !defined(HAVE_STRLEN)
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_config_wii.h60 #define HAVE_STRLEN 1 macro
/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/
H A DSDL_config_dreamcast.h63 #define HAVE_STRLEN 1 macro
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_config_dreamcast.h63 #define HAVE_STRLEN 1 macro
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_config_dreamcast.h63 #define HAVE_STRLEN 1 macro
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_config_dreamcast.h63 #define HAVE_STRLEN 1 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_config_dreamcast.h63 #define HAVE_STRLEN 1 macro
/dports/games/evq3/evq3/code/SDL12/include/
H A DSDL_config_dreamcast.h63 #define HAVE_STRLEN 1 macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_config_dreamcast.h63 #define HAVE_STRLEN 1 macro

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