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Searched refs:HF_MOAT (Results 1 – 7 of 7) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dwild.c1634 if (has_moat) houses[num_houses].flags |= HF_MOAT;
3084 …sound(-(c_ptr->m_idx), (h_ptr->flags & HF_MOAT) ? "knock_castle" : "knock", "block_shield_projecti…
3251 …sound(-(c_ptr->m_idx), (h_ptr->flags & HF_MOAT) ? "knock_castle" : "knock", "block_shield_projecti…
3292 …sound(-(c_ptr->m_idx), (h_ptr->flags & HF_MOAT) ? "knock_castle" : "knock", "block_shield_projecti…
3338 if (h_ptr->flags & HF_MOAT) {
4747 price = house_price_area(area, (h_ptr->flags & HF_MOAT), TRUE);
H A Dcmd2.c1482 if (houses[h_idx].flags & HF_MOAT) { in chown_door()
1503 if (houses[h_idx].flags & HF_MOAT) p_ptr->castles_owned--; in chown_door()
1538 if (houses[h_idx].flags & HF_MOAT) p_ptr->castles_owned--; in chown_door()
1571 if (houses[h_idx].flags & HF_MOAT) { in chown_door()
1584 if (houses[h_idx].flags & HF_MOAT) p_ptr->castles_owned++; in chown_door()
6897 if (houses[h_idx].flags & HF_MOAT) p_ptr->castles_owned--;
6963 if (houses[h_idx].flags & HF_MOAT) {
6979 if (houses[h_idx].flags & HF_MOAT) p_ptr->castles_owned++;
H A Dlua_bind.c553 if (houses[i].flags & HF_MOAT) { in lua_count_houses()
H A Dstore.c5523 …cost = house_price_area(h_ptr->stock_size + 1, (h_ptr->flags & HF_MOAT), FALSE) - h_ptr->dna->pric…
H A Dutil.c1358 const char *name = (houses[h_idx].flags & HF_MOAT) ? "knock_castle" : "knock"; in sound_house_knock()
H A Dspells2.c7018 houses[num_houses].flags |= HF_MOAT; in poly_build()
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines.h8111 #define HF_MOAT 0x0001 macro