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Searched refs:HINT_ENDPOINT (Results 1 – 2 of 2) sorted by relevance

/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_newai.c330 #define HINT_ENDPOINT 0x0001 macro
377 if(!(last->spawnflags & HINT_ENDPOINT)) in hintpath_findstart()
424 if(!(last->spawnflags & HINT_ENDPOINT)) in hintpath_other_end()
1233 if(e->spawnflags & HINT_ENDPOINT) in InitHintPaths()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dg_newai.c330 #define HINT_ENDPOINT 0x0001 macro
377 if(!(last->spawnflags & HINT_ENDPOINT)) in hintpath_findstart()
424 if(!(last->spawnflags & HINT_ENDPOINT)) in hintpath_other_end()
1233 if(e->spawnflags & HINT_ENDPOINT) in InitHintPaths()