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Searched refs:HOLE_RADIUS (Results 1 – 7 of 7) sorted by relevance

/dports/games/xkoules/koules1.4/
H A Dframebuffer.c23 #define HOLE_XCENTER (2*HOLE_RADIUS-3*HOLE_RADIUS/4)
24 #define HOLE_YCENTER (2*HOLE_RADIUS-HOLE_RADIUS/4)
25 #define HOLE_MAX_RADIUS (HOLE_RADIUS/DIV+0.5*HOLE_RADIUS/DIV)
288 …radius = HOLE_RADIUS / 2 + (int) (atan (fabs (x - HOLE_RADIUS + 0.5) / fabs (y - HOLE_RADIUS + 0.5… in create_bitmap()
291 …if ((x - HOLE_RADIUS / DIV) * (x - HOLE_RADIUS / DIV) + (y - HOLE_RADIUS / DIV) * (y - HOLE_RADIUS in create_bitmap()
294 r = (x - HOLE_RADIUS / DIV) * (x - HOLE_RADIUS / DIV) + in create_bitmap()
295 (y - HOLE_RADIUS / DIV) * (y - HOLE_RADIUS / DIV); in create_bitmap()
316 …radius = HOLE_RADIUS / 2 + (int) (atan (fabs (x - HOLE_RADIUS + 0.5) / fabs (y - HOLE_RADIUS + 0.5… in create_bitmap()
319 …if ((x - HOLE_RADIUS / DIV) * (x - HOLE_RADIUS / DIV) + (y - HOLE_RADIUS / DIV) * (y - HOLE_RADIUS in create_bitmap()
322 r = (x - HOLE_RADIUS / DIV) * (x - HOLE_RADIUS / DIV) + in create_bitmap()
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H A Dkoules.c230 return (HOLE_RADIUS); in radius()
492 PutBitmap ((int) (object[i].x - HOLE_RADIUS) / DIV, (int) (object[i].y - HOLE_RADIUS) / DIV, in draw_objects()
493 HOLE_RADIUS * 2, HOLE_RADIUS * 2, hole_bitmap); in draw_objects()
499 PutBitmap ((int) (object[i].x - HOLE_RADIUS) / DIV, (int) (object[i].y - HOLE_RADIUS) / DIV, in draw_objects()
500 HOLE_RADIUS * 2, HOLE_RADIUS * 2, ehole_bitmap); in draw_objects()
H A Dkoules.h81 #define HOLE_RADIUS 12 macro
/dports/games/xkoules/koules1.4/os2dive/
H A Dinit.c57 char hole_data[HOLE_RADIUS * 2][HOLE_RADIUS * 2];
58 char ehole_data[HOLE_RADIUS * 2][HOLE_RADIUS * 2];
67 #define HOLE_XCENTER (2*HOLE_RADIUS-3*HOLE_RADIUS/4)
68 #define HOLE_YCENTER (2*HOLE_RADIUS-HOLE_RADIUS/4)
69 #define HOLE_MAX_RADIUS (HOLE_RADIUS/DIV+0.5*HOLE_RADIUS/DIV)
/dports/games/xkoules/koules1.4/svgalib/
H A Dinit.c53 char hole_data[HOLE_RADIUS * 2][HOLE_RADIUS * 2];
54 char ehole_data[HOLE_RADIUS * 2][HOLE_RADIUS * 2];
63 #define HOLE_XCENTER (2*HOLE_RADIUS-3*HOLE_RADIUS/4)
64 #define HOLE_YCENTER (2*HOLE_RADIUS-HOLE_RADIUS/4)
65 #define HOLE_MAX_RADIUS (HOLE_RADIUS/DIV+0.5*HOLE_RADIUS/DIV)
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/add_mesh_BoltFactory/
H A DcreateMesh.py666 HOLE_RADIUS = HOLE_DIA * 0.5
732 HOLE_RADIUS = HOLE_DIA * 0.5
792 HOLE_RADIUS = HOLE_DIA * 0.5
828 HOLE_RADIUS = HOLE_DIA * 0.5
874 HOLE_RADIUS = HOLE_DIA * 0.5
889 x = sin(radians(0)) * HOLE_RADIUS
890 y = cos(radians(0)) * HOLE_RADIUS
1089 HOLE_RADIUS = HOLE_DIA / 2
1107 x = sin(radians(0)) * HOLE_RADIUS
1108 y = cos(radians(0)) * HOLE_RADIUS
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/dports/graphics/xfpovray/xfpovray-1.3.1/help/
H A DChapter_73492 <CENTER>, <NORMAL>, RADIUS [, HOLE_RADIUS ]