Searched refs:HOTKEY_ENDTURN (Results 1 – 5 of 5) sorted by relevance
/dports/games/wesnoth/wesnoth-1.14.17/src/hotkey/ |
H A D | hotkey_handler_mp.cpp | 54 case hotkey::HOTKEY_ENDTURN: in can_execute_command()
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H A D | hotkey_command.hpp | 50 HOTKEY_RECRUIT, HOTKEY_REPEAT_RECRUIT, HOTKEY_RECALL, HOTKEY_ENDTURN, enumerator
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H A D | command_executor.cpp | 127 case HOTKEY_ENDTURN: in do_execute_command() 508 if(hk == HOTKEY_ENDTURN) { in get_menu_images()
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H A D | hotkey_handler_sp.cpp | 224 case hotkey::HOTKEY_ENDTURN: in can_execute_command()
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H A D | hotkey_command.cpp | 107 { HOTKEY_ENDTURN, "endturn", N_("End Turn"), false, scope_game, HKCAT_GENERAL, "" },
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