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Searched refs:HUDWEAPON_INIT (Results 1 – 1 of 1) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dacthudweapon.cpp305 #define HUDWEAPON_INIT my->skill[1] macro
379 if ( !HUDWEAPON_INIT ) in actHudWeapon()
381 HUDWEAPON_INIT = 1; in actHudWeapon()