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Searched refs:HUD_SHAPESHIFT_HIDE (Results 1 – 1 of 1) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dacthudweapon.cpp45 #define HUD_SHAPESHIFT_HIDE my->skill[12] macro
90 HUD_SHAPESHIFT_HIDE = 1; in actHudArm()
109 if ( HUD_SHAPESHIFT_HIDE > 0 ) in actHudArm()
112 --HUD_SHAPESHIFT_HIDE; in actHudArm()
461 HUD_SHAPESHIFT_HIDE = std::min(2, HUD_SHAPESHIFT_HIDE + 1); in actHudWeapon()
478 if ( HUD_SHAPESHIFT_HIDE > 0 ) in actHudWeapon()
480 --HUD_SHAPESHIFT_HIDE; in actHudWeapon()
662 if ( HUD_SHAPESHIFT_HIDE > 0 && HUD_SHAPESHIFT_HIDE < 2 ) in actHudWeapon()
3063 HUD_SHAPESHIFT_HIDE = 1; in actHudShield()
3104 if ( HUD_SHAPESHIFT_HIDE > 0 ) in actHudShield()
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